SoulCalibur II (GameCube) | 
| From: Nintendo Category: Video Games
Used (19) from £5.94
Avg. Customer Rating: 25 reviews Sales Rank: 5238
Platform: Gamecube Rating: To Be Announced Media: Video Game Number Of Items: 1 Age: 15 - 18 years Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
UPC: 045496391300 EAN: 0045496391300 ASIN: B0000BZEJO
Release Date: September 26, 2003
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Amazon.co.uk Review If the world was a fair place then the name of SoulCalibur--peculiar spelling mistake and all--would be the most famous in beat-'em-up history. Unfortunately, though, the original arcade game was only converted to the Dreamcast (despite the prequel, Soul Blade, being on the PSone), thus dooming it to relative obscurity. SoulCalibur's brilliance is not due to any particularly innovative features--it could legitimately be described as simply Tekken with weapons. It's just that it does everything with more panache and imagination than the rest. Instead of awkward, staccato moves, SoulCalibur offers gloriously flowing, instinctive combos that often leaves you gasping at your own character's athleticism. Of course beat-'em-ups aren't known for their innovation and SoulCalibur II doesn't really deviate too far from its original premise of 16th century men and women hitting each other with a variety of swords, sticks and other meleé weapons. The whole tactical nature of the battles has been altered, though, to create a deeper game with blocks and counters now far more important and the glorious new animation system able to adapt each move depending on the direction and speed you're moving in. One point of true innovation in the original game was its unusually complex and rewarding single-player mode and this has been expanded for the sequel as you compete under a variety of different conditions to earn money and buy new weapons, costumes and extras. As an extra bonus to GameCube owners (the original arcade hardware uses Nintendo technology), Link from The Legend of Zelda is a playable character in this GameCube version. --David Jenkins
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| Customer Reviews: Read 20 more reviews...
THE BEST FIGHTING GAME EVER!!!!!!!!! April 5, 2005 This has got to be the best game ever! With Link as a special character it livens things up. I find the new combos really good to damage and destroy your oppenent with. The weopons and unlockable characters are ace! The game delivers a challenge aswell with the difficulty levels but don't let that stop you! You have got the same acarde mode but when you have completed that you have an extra arcade mode aswell which lets you choose your weopons! I better not say anymore otherwise I'll spoil it! If you like fighting 1 on 1 and beating the hell out of your oppenents then this is the game for you! Fantastic is all I can say!
Best Fighting Game on the Cube June 4, 2004 I never played the original on the DC, but i can tell you that if it is anyhting as good as its sequal, it has to be brilliant. The graphics are just the best - the backgrounds are lush and go into the finest detail, the music is very good and the gameplay is slick. The voiceovers are quite annoying, but you can just turn them down. This is a must have if you like sword fighting games, maybe even a must have if you like games!It is good. The story mode is vet innovative, the arcade is classic, but nothing beats playing against friends
Soul Calibur II-The best beat em up or a fighting flop? March 1, 2004 3 out of 6 found this review helpful
INFO-Name-Soul Calibur II Memory Blocks-4 (for entire file) Players-2 Age-16+ Connectivity-N/A STORY-Many fighters from around the globe have red soul edge shards, pieces broken off the ultimate sword. They all want it,even Link from the Zelda series, wonder who has the strength to get it first? Cassandra? Kilik? Talim? Mitsurugi? Nightmare? Necrid? Link? WHO KNOWS? Whatever the case, thet'll KILL for it!UPS-+The best fighting game since Melee! +88 things to unlock! +Fluid graphics. DOWNS--Can get annoying. -Can get tricky. VERY tricky! REPLAY VALUE-5/5-Lots to go back to! Visuals-5/5-Fluid, realistic movements. AUDIO-5/5-One great soundtrack that compliments the environments. GAMEPLAY-4/5-With so many moves, it takes AGES to perfect them all! LIFESPAN-5/5-It will take about 4 months to unlock EVERTHING! ALTERNATIVE-SUPER STREET FIGHTER II: TURBO REVIVAL on the Game Boy Advance. FINAL VERDICT-The best beat em up in the world EVER!!! 95%
Started off great, and then kinda went downhill February 21, 2004 4 out of 7 found this review helpful
Don't get me wrong - this game is absolutely gorgeous - and the gameplay and the way the characters move is nothing short of stunning. We went out and bought this on the day of release - having waited for it for 6 months. Initially, euphoria - best fighting game we had ever played, it looked and played beautifully, and there was some kind of story mode as well.Now heres where it starts to go downhill. In the Weapon Master mode, it starts off quite easy, and then gets ridiculously hard very quick - only to have, once you have done some v.v.v.hard levels, to go back to very easy again. And more or less every level just revolves around "kill enemy as quick as you can". I know thats the whole point of the game, but some innovation would have been nice - don't know exactly what, but thats we are supposed to be funding when we pay for videogames. And people go on and on about how much life there is in this game - it is in fact not a lot. My hubby cleared it in a week (and this is someone who also goes out to work), and then just spent another week redoing it and buying different weapons in the process. He's not an obsessive gamer, well is, but only as far as football is concerned, so this wasn't the only game in the 'Cube, never mind me playing typically feminine games as well. So unless you don't mind polishing off the main story in a fortnight, and only being left with what is really, a very good multiplayer game, since theres nothing else to do on your own, then get it. But its up to you whether its worth 30-40 quid. We only plaid 3 (yes 3) for it as we had a credit note from the local games store, so weren't too disappointed with lack of life. But if you want a game that will last you six months, not it. GOOD POINTS: Gorgeous graphics Gameplay can't be faulted BAD POINTS: No life after initally completing Weapon Master mode Environments you fight in get real boring after a while The cheesy american announcer will do you head in!!!
SoulCalibur II February 21, 2004 0 out of 6 found this review helpful
Soul Calibur was originally on the DC. This is the sequel.Graphics Nice and smooth, though there didn't seem to be much variety in the arenas. Characters move smoothly and are nicely animated. Sound DPL2 supported, though the music leaves something to be desired... Gameplay Its essentially a fighting game, sometimes there's a bit of variation, but its mostly defeat your enemy before they defeat you. Replay value Quite a bit, it will take you a long time to get every weapon. Overall An ok game that's only really sold well because Link from Zelda is in this version, but that does little to move this from being an overall dull game.
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