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Fable II (Xbox 360) | 
| From: Microsoft Category: Video Games
List Price: £44.99 Buy New: £19.57 You Save: £25.42 (57%)
New (15) Used (11) from £19.57
Avg. Customer Rating: 74 reviews Sales Rank: 22
Format: Unknown Format Platform: Xbox 360 Rating: Suitable for 15 years and over Media: Video Game Operating System: No Operating System Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
MPN: 9CS-00016 UPC: 882224719681 EAN: 0882224719681 ASIN: B001CSO00A
Release Date: October 24, 2008 Shipping: Eligible for Super Saver Shipping Availability: In stock soon. Order now to get in line. First come, first served.
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Amazon.co.uk Review Carve out a virtual life for yourself as hero or villain in the fantasy world of Fable II, where nothing is pre-determined. Create your own character, male or female, and control them over their whole lifetime. Watch as they grow up and then make the tough moral choices that will affect their abilities and how the world sees them. Some cities are huge, with a complex infrastructure for you to exploit | Acting for good or evil can have a permanent physical effect on your features | Guns are commonplace, but swordfighting is still vitally important | Not all your enemies are human in the world of Fable | Set in the land of Albion 500 years after the first game (such that primitive guns are now in widespread use), you can either seek to rid the land of evil or conquer the realm for yourself. The game features an all new combat system, allowing you to use a range of melee and ranged weapons, while death brings only a loss of experience. But the game need not be about fighting at all if you don’t want it to be. You can buy property and become a mayor, or get married and have children. Many games call themselves role-players, but here the nature of your role is entirely up to you. Key Features - Game of life: Mould your own character and watch them grow into adulthood, their features changing according to the deeds they perform for good or evil.
- Virtual reality: Will you be a charming evil doer or an antisocial hero? The role you play is entirely up to you as you follow the game’s story or ignore it to do your own thing.
- New age of combat: Wield a huge range of weapons, including swords, axes, and newly available muskets. Or master a range of magic spells with up to 80 different varieties available.
- Team up: Invite a friend into your game at any time and play with them in co-operative mode.
- Best friend: Every character gets a chance to own a pet dog, one who will help you to find your way through the game world, attack enemies, or just be a good friend.
About the Developer: Lionhead Studios Headed by industry veteran Peter Molyneux, creator of the famous Populous and Theme Park, Lionhead are one of the UK’s best known developers. They were bought by Microsoft in 2006 and now produce games such as Black & White, The Movies, and Fable only on Xbox 360 and PC.
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| Customer Reviews: Read 69 more reviews...
A Masterpiece!...Wrecked By Technical Issues! Such A Shame. November 30, 2008 I am so bitterly disappointed. This is one of the most superb games I have ever played and probably the most enjoyable and engaging RPG I have ever owned. The graphics are superb, the environment is rich (and huge). Your character (and your dog!) develops in so many intricate and fascinating ways throughout your progress through the game. The combat is so user friendly and rewarding. The spells and skills you acquire are impressive and easy to use. It's so indepth an interesting.
Unfortunately, as with hundreds of others on internet forums, I have encountered countless bugs and glitches. There are loading issues, crashing, freezing, bad graphical "pop-up" etc. etc. Then, due to the known problem with this game over-running the console (the CD drive in particular), my XBOX died with the "Red Ring Of Death" - just after it did the same to my friend's console. I have a new console now. I hope it's not a mistake, but I am going to play it again but with it installed on the hard drive. I have heard of it still causing XBOX death even when this has been done though. It's just such a cool game when it works. I am as addicted to it as I am scared of it killing my console! Buy with caution.
Broken November 29, 2008 Had two copies of this now. Neither of them I have been able to play for more than 20 minutes without it freezing and having to be manually switched off. Catastrophic bugs render this game unplayable, and Lionhead are saying NOTHING. Hold off buying this until they do.
Good or Bad? November 25, 2008 1 out of 1 found this review helpful
I'm on my second playthrough now and I'll be taking my time to try out everything this time around. I have not yet experienced any bugs or crashes or lost saves, so without that to colour my opinion, the game is brilliant. The world is really involving and looks beautiful. I highly recommend you give it a go and find out for yourself!
Not again... November 23, 2008 1 out of 1 found this review helpful
What can I say about Fable 2? It's a really addictive game, the combat is ace and I loved the dog! But sadly Fable 2 is overhyped, just like the first one. But the probelm is this game is just too short! I mean what has he done for all these years? The graphics are terrible, there are so many technical probelms such as: the game freezing on you, getting stuck in objects and broken side-quests (If there are that many). You see Fable 2 is a game that you want to love, but with all those probelms the main one being a extremely short story and too few side-quests to name, you just can't forgive it for them. Its still a joy to play, but is not worth a full-price purchese, if you ask me. I would suggest just sticking to the much-loved Fable: The Lost Chapters. I was a huge fan of Lionhead studios, but I lost all my faith in them now and I will not be buying Fable 3 without a demo to try.
A fantastic game ruined by serious shortchanging tactics November 20, 2008 2 out of 3 found this review helpful
Let me state from the off, Fable 2 is fantastic. An engaging, lush looking RPG that had me absoltely hooked when I started playing it... For as long as I got to play it... because, so tragically, great though it is, this game is insanely short. Short to the point where I wonder if it was actually finished when it got released. I'll get back to this in a moment.
The good with the game is VERY good though. Great visuals, imaginative designs in the cast and the towns and villages that makes titles like Oblivion look empty and bland by comparison. A decent combat system(That perhaps felt a tad too button bashy a little too often), incredible soundtrack and voice acting... I swear, this seemed to have everything at the start... then it all went wrong.
First problem was the 'gesture' system. While it was more or less like the original Fable in how you interacted with the various people walking around, there were far too many instances where I had to keep running ahead of someone in order to have time to find the right gesture to have ready for when they passed by me, and the fact that everyone in sight seemed to react to every gesture you aimed at an individual felt annoying too, as every time I used a character's 'favourite' gesture on them, some else nearby would be upset by it, making one big cycle where no matter who you tried to make happy, it always annoyed someone else. It just felt like more trouble than it was worth. The dog that follows you throughout the game too, didn't seem nearly fleshed out enough. Sure it provided a decent distraction for enemies at times(Even though it always seemed to get hurt every single time I got into a fight) and is useful for finding treasure chests and buried items, but beyond that, I never felt like I'd developed enough of a bond with the animal in the game as the game seems to want you to have developed, though this could also be a consequence of the central flaw with this game: It's length.
This is the most ridiculously short RPG I have ever played. I finished it in around a dozen hours at most, and that was with making time to do a lot of sub quests, get a couple of jobs(Maxed out too), start a family(Twice), buy a couple of properties and see (I think)most of what the game had to offer, but still, the central plot just ran it's course in no time at all. I literally thought I was at the half way point of the game at most when the final stretch kicked in. I definitely didnlt feel like I was burning my way through the game too quickly or anything like that, I played at the same pace I took the original Fable, and yet despite boasting of having a game world 'ten times the size' of Fable 1, Fable 2 lasted me a third as long as the original game.
True, I didn't do nearly all the game has to offer, and the actual world itself is considerable more 'open' than the rather narrow original's world, but that doesn't really mean anything if the game is going to end so quickly and so abruptly. Abrupt it is, too, for in addition to the shortness, the game has no final dungeon OR final boss to conquer. No final challenge or climax to round out events and as a result this leaves the main plot feeling incredibly unsatisfying in addition to being woefully underdeveloped.
There are a few other niggles here and there. The frame rates in the game seem to struggle often, with a lot of slowdown cropping up around the place, and it can often be difficult to find items given the way the shops are set up. I had a very difficult time finding both decent armour and any healing items throughout the game.
All in all, this is a wasted masterpiece that seems to just destroy it's initial majesty by having a central, driving plot that is nowhere near long enough nor strong enough to keep the game from feeling like a short, unsatisfying half-game.
A sore, sore disappointment that genuinely made me remorseful for all that it should have been. Be forewarned about Fable 2 before diving in with unrealistic expectations folks, or you might just get your heart broken too.
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