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SmackDown Vs Raw 2008 (Xbox 360)

SmackDown Vs Raw 2008 (Xbox 360)


Other Views:
From: THQ
Category: Video Games

List Price: £39.99
Buy New: £7.05
You Save: £32.94 (82%)



New (16) Used (21) from £5.50

Avg. Customer Rating: 3.5 out of 5 stars 11 reviews
Sales Rank: 481

Platform: Xbox 360
Rating: Suitable for 15 years and over
Media: Video Game
Operating System: Windows
Shipping Weight (lbs): 0.2
Dimensions (in): 7.3 x 5.4 x 0.6

MPN: 4005209097505
EAN: 4005209097505
ASIN: B000RE6ZZI

Release Date: November 9, 2007
Shipping: Eligible for Super Saver Shipping
Availability: Usually dispatched within 24 hours

Features:
  • WWE SmackDown vs
  • Raw 2008 will let players take the fight into their own hands with the debut of Superstar Fighting Styles
  • The game features eight unique styles, each having its own strategy and exclusive attributes
  • Realism and strategy are at the forefront, as players will now control the amount of pressure they apply to their opponents
  • In addition, WWE SmackDown vs

Similar Items:

  • Xbox 360 Console (20 GB Hard Drive)
  • Call of Duty 4 (Xbox 360)
  • Halo 3 (Xbox 360)
  • Pro Evolution Soccer 2008 (Xbox 360)
  • FIFA 08 (Xbox 360)

Editorial Reviews:

Product Description
WWE SmackDown vs. Raw 2008 will let players take the fight into their own hands with the debut of Superstar Fighting Styles. The game features eight unique styles, each having its own strategy and exclusive attributes. Realism and strategy are at the forefront, as players will now control the amount of pressure they apply to their opponents.In addition, WWE SmackDown vs. Raw 2008 will feature a significant Extreme Championship Wrestling (ECW) presence, including a variety of Superstars, arenas and weapons.






Developer :
Official site :
Minimum age : 16 years
Game setting : Contemporary / Realistic
Orientation :
Violent : Yes
Multiplayer mode : No
Network mode : No
Processor :
Memory :
Other :



Customer Reviews:   Read 6 more reviews...

5 out of 5 stars superB   April 24, 2008
there is something enjoyable about smashing a small guys head in with a barbed wire stick that is set on fire.that is why I love this game. there is so many things that I could say but one thing sums it up rated R for rejoice


2 out of 5 stars Disappointing   April 7, 2008
I have been really enjoying the WWE games and was thrilled that Smackdown Vs Raw was being brought to 360. However unlike 2007's version this has been ruined. Its still good fun making your opponent bleed and using is weapons is ok BUT the new controls are rubbish, it takes forever to get off the mat, your opponent can make an incredible comeback and destroy you when you have them red all over and the new wrestling "styles" like choosing showman or hardcore are absolutely pointless. Time to go back to playing the still flawed but infinitely more fun 2007 version.


1 out of 5 stars What a load of absolute rubbish   March 28, 2008
 0 out of 3 found this review helpful

My first purchase of Smackdown since the very first one (playing on 2 and 3 on a mates machine).

All i can say is that this game is the biggest load of rubbish i have ever played. You are far better getting the first one, as it is a load more enjoyable than this piece of cack.

The pros to this game:

Well that was easy, now to the cons:

Moves to do are not listed in the manual
Moves to do not listed in the tutorial
The moves that you are supposed to do in the tutorial are as a video. (WHAT?)
The training makes no sense, in that to do the moves, you have to guess as to what the )(*&^ you are supposed to be doing.
Your fighter kicks the preverbrial out of the other guy, and then 3 moves later form the opponent and then you lose. Weighted is a massive understatement. You have more chance of living on the sun as a snowball than you have of beating your opponent after 3 moves.

This is not even talking about 'the superstars'. This is the nobodies.

There is no support for this game to figure out how you are supposed to play it, and after 30 mins of trying to figure out the game, i have nearly thrown my controller at the screen, it is that infuriating.

As for your AI allies... Well this was just great, my tag team partner decided to put the ref in a submission hold, and once he let go... he put him right back into it... and once he let go... yep, he put him right back into it meaning a DQ for us. And WE were the good guys.

This is a really pathetic attempt at a game. The manual is about as much help as a donkey with a spinning wheel, unfortunately not as entertaining.

If i could use the language i wanted to, it would not even come close.

how anyone can rate this game above 1 star is really amazing. This is the worst game i have ever bought.

My advice, buy it, as it will make great kinder for any fire.



4 out of 5 stars How Will You Play?   December 27, 2007
 3 out of 5 found this review helpful

Well first off, I need to say I am a hardcore wrestling fan, and so this review is from a fan's point of view.

SmackDown 2008 is the most recent installment of the highly successful franchise, and it's second visit to the Xbox 360 easily surpasses last years' game. The most notable differences are the graphics, which have been improved ten-fold. The animations have also been modified - something that has needed to be done for the last few years - and whilst some moves still look insanely unrealistic (West Coast Pop on the Great Khali, anyone?) you can appreciate the changes that have been done.

As is the standard for each years' installment, a selection of good - and not-so-good - songs by low-profile and well known artists have been included within the game. The modes of last year have also seen some alterations, such as the combinations of the GM and Season modes into the new 24/7 mode; oddly enough, despite the new label, you have to choose whether to play as a superstar or a GM when you begin, and so in actuality you are still playing Season and GM Modes.

The latest grappler also includes the use of fighting styles, such as Powerhouse, Brawler, High-Flyer and Showman. This is perhaps the best feature of the new game, as it adds the need for tactics when playing. No longer can you play as Rey Mysterio and defeat the Great Khali, because you will get flattened if you try and just beat your way to the victory. For me its a good feature, but for others it may cause disapointment. Also, there are no different styles depending on the console; the 360 has the same styles as all SVR08 on the other platforms.

On the topic of the 360, THQ have finally answered one of the much-requested features in the game: the use of your own music as entrance themes for pre-existing and created superstars. This is incredibly useful for when you want to update a superstars entrance theme, i.e. Johnny Nitro's MNM theme to the now-used John Morrison theme, and whilst it is a little tricky to work it allows extra customisation within the game.

By now you probably have either heard or read about the ECW presence within the game, and so I won't go too far into this except to say that the use of ECW and the new Extreme Rules match is both good and bad. The good side of the ECW superstars is that THQ have now included some ECW legends, such as Sabu and Terry Funk. What's bad is that the roster for the new brand is unbelievably limited. In the Extreme Rules match we can now set-alight tables and 2X4 'Barbies', and also choose from a much wider selection of weapons to deal the damage. The bad side is that you can only have this match in the ECW arena, not on a PPV, and also the new weapon-wheel often slows down the action in the ring, as all other action stops whilst the player or CPU decides.

The roster is slightly smaller than last year, and is also outdated, but since there is the possibility of downloading new content (superstars, arenas and match-types) via Xbox Live, I'll leave this section alone until more info is revealed by THQ.

Xbox Live remains active for SVR08, however the same lagging and quiting issues remain from the last game. Players often still quit in the middle of a match, ending your session, and don't get punished for it. THQ needs to introduce a method of demotion in rank for frequent quiters.

What I find the most frustrating about this game is the fact that, for the third year, THQ has used the same commentary. I got this game for X-Mas and from the first match I could almost talk along word-by-word what the commentators were saying. It just suggests that THQ are lazy and don't consider their buyers worthy of more quality.

Overall, I think that most WWE/ wrestling fans will find this game to be enjoyable, particularly for those who have player SVR2007 to death over the last year. However, for players who just want to have some fun and don't have any of the other installments, I would have to recommend either renting this and then deciding, or just buying either the 2006 or 2007 edition to be on the safe side.



2 out of 5 stars What a waste of potential   December 24, 2007
 5 out of 6 found this review helpful

I am a big fan of the smackdown franchise and have been for a long time, smackdown vs raw 2007 was an ace game for all the right reasons and with smackdown 2008 in my hands i thought its going to be the 2007 game with way more things to do, an even better title.....how wrong i was.

The game lacks and forgets to improove on a number of things that made the 2007 game what it was, such as:

1. When your ontop of the hell in a cell on 2008 there is an invisible field around the edge now so u cant accidentally fall off due to your mistakes. In 2007 it was nerve racking and tense being up on the cell wondering if u make 1 false move you will fall off and your down for the count.

2. They have not removed the ridiculous spam moves that online players constantly use and toaly ruin the experience, anybody who played frequently on the 2007 will know about the instant headbutt move that players would just spam onto you untill your red and pin you as this move was 99% effiecient and out of my year playing the game i think i managed to reverse it once, and among my friends im known for being the reversal king.

3. not only have they left the old spamming moves in such as the instant heabutt they have also added new ways that the online players can ruin the experience, such as the diving roll trait from a high flyer which can escape 99% of any tricky situations for them leaving you open again to be spam headbutted over and over.

4. The fragility of wrestlers on this game is pathetic my grandmother could take more of a beating than the wrestlers on this game, do 3 moves and your on red body status just about. now in comparison to smackdown 2007 that is truly feeble and this made the game boring rather than challenging.

Smackdown vs raw 2008 had so much potential with uploading your own theme tunes and smoother gameplay, even the traits were a good potential move, but THQ and co. could not have gone more wrong with this title its slow and boring with wrestlers that take less beating than a wet paper bag can.

if your after a challenging fast paced adreneline rush wrestling game then smackdown 2007 is the ultimate choice

(if you look up youll notice the game has already halfed in price and its only been out a few month, that speaks a thousand words in my opinion)

wise words:
dont buy this because its the newest one.


 

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