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Fable II (Xbox 360)

Fable II (Xbox 360)


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From: Microsoft
Category: Video Games

List Price: £44.99
Buy New: £29.99
You Save: £15.00 (33%)



New (13) Used (8) from £28.50

Avg. Customer Rating: 3.5 out of 5 stars 70 reviews
Sales Rank: 21

Format: Unknown Format
Platform: Xbox 360
Rating: Suitable for 15 years and over
Media: Video Game
Operating System: No Operating System
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.6

MPN: 9CS-00016
UPC: 882224719681
EAN: 0882224719681
ASIN: B001CSO00A

Release Date: October 24, 2008  (New: Last 30 Days)
Shipping: Eligible for Super Saver Shipping
Availability: Usually dispatched within 24 hours

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Editorial Reviews:

Amazon.co.uk Review
Carve out a virtual life for yourself as hero or villain in the fantasy world of Fable II, where nothing is pre-determined. Create your own character, male or female, and control them over their whole lifetime. Watch as they grow up and then make the tough moral choices that will affect their abilities and how the world sees them.
Some cities are huge, with a complex infrastructure for you to exploit
Acting for good or evil can have a permanent physical effect on your features
Guns are commonplace, but swordfighting is still vitally important
Not all your enemies are human in the world of Fable

Set in the land of Albion 500 years after the first game (such that primitive guns are now in widespread use), you can either seek to rid the land of evil or conquer the realm for yourself. The game features an all new combat system, allowing you to use a range of melee and ranged weapons, while death brings only a loss of experience.

But the game need not be about fighting at all if you don’t want it to be. You can buy property and become a mayor, or get married and have children. Many games call themselves role-players, but here the nature of your role is entirely up to you.

Key Features
  • Game of life: Mould your own character and watch them grow into adulthood, their features changing according to the deeds they perform for good or evil.
  • Virtual reality: Will you be a charming evil doer or an antisocial hero? The role you play is entirely up to you as you follow the game’s story or ignore it to do your own thing.
  • New age of combat: Wield a huge range of weapons, including swords, axes, and newly available muskets. Or master a range of magic spells with up to 80 different varieties available.
  • Team up: Invite a friend into your game at any time and play with them in co-operative mode.
  • Best friend: Every character gets a chance to own a pet dog, one who will help you to find your way through the game world, attack enemies, or just be a good friend.
About the Developer: Lionhead Studios
Headed by industry veteran Peter Molyneux, creator of the famous Populous and Theme Park, Lionhead are one of the UK’s best known developers. They were bought by Microsoft in 2006 and now produce games such as Black & White, The Movies, and Fable only on Xbox 360 and PC.



Customer Reviews:   Read 65 more reviews...

3 out of 5 stars A fantastic game ruined by serious shortchanging tactics   November 20, 2008
Let me state from the off, Fable 2 is fantastic. An engaging, lush looking RPG that had me absoltely hooked when I started playing it... For as long as I got to play it... because, so tragically, great though it is, this game is insanely short. Short to the point where I wonder if it was actually finished when it got released. I'll get back to this in a moment.

The good with the game is VERY good though. Great visuals, imaginative designs in the cast and the towns and villages that makes titles like Oblivion look empty and bland by comparison. A decent combat system(That perhaps felt a tad too button bashy a little too often), incredible soundtrack and voice acting... I swear, this seemed to have everything at the start... then it all went wrong.

First problem was the 'gesture' system. While it was more or less like the original Fable in how you interacted with the various people walking around, there were far too many instances where I had to keep running ahead of someone in order to have time to find the right gesture to have ready for when they passed by me, and the fact that everyone in sight seemed to react to every gesture you aimed at an individual felt annoying too, as every time I used a character's 'favourite' gesture on them, some else nearby would be upset by it, making one big cycle where no matter who you tried to make happy, it always annoyed someone else. It just felt like more trouble than it was worth. The dog that follows you throughout the game too, didn't seem nearly fleshed out enough. Sure it provided a decent distraction for enemies at times(Even though it always seemed to get hurt every single time I got into a fight) and is useful for finding treasure chests and buried items, but beyond that, I never felt like I'd developed enough of a bond with the animal in the game as the game seems to want you to have developed, though this could also be a consequence of the central flaw with this game: It's length.

This is the most ridiculously short RPG I have ever played. I finished it in around a dozen hours at most, and that was with making time to do a lot of sub quests, get a couple of jobs(Maxed out too), start a family(Twice), buy a couple of properties and see (I think)most of what the game had to offer, but still, the central plot just ran it's course in no time at all. I literally thought I was at the half way point of the game at most when the final stretch kicked in. I definitely didnlt feel like I was burning my way through the game too quickly or anything like that, I played at the same pace I took the original Fable, and yet despite boasting of having a game world 'ten times the size' of Fable 1, Fable 2 lasted me a third as long as the original game.

True, I didn't do nearly all the game has to offer, and the actual world itself is considerable more 'open' than the rather narrow original's world, but that doesn't really mean anything if the game is going to end so quickly and so abruptly. Abrupt it is, too, for in addition to the shortness, the game has no final dungeon OR final boss to conquer. No final challenge or climax to round out events and as a result this leaves the main plot feeling incredibly unsatisfying in addition to being woefully underdeveloped.

There are a few other niggles here and there. The frame rates in the game seem to struggle often, with a lot of slowdown cropping up around the place, and it can often be difficult to find items given the way the shops are set up. I had a very difficult time finding both decent armour and any healing items throughout the game.

All in all, this is a wasted masterpiece that seems to just destroy it's initial majesty by having a central, driving plot that is nowhere near long enough nor strong enough to keep the game from feeling like a short, unsatisfying half-game.

A sore, sore disappointment that genuinely made me remorseful for all that it should have been. Be forewarned about Fable 2 before diving in with unrealistic expectations folks, or you might just get your heart broken too.



1 out of 5 stars A terrible shame.....   November 19, 2008
 2 out of 2 found this review helpful

As a fan of Fable I, I was really looking forward to this game....Now after having bought not one but two copies of the game, I am bitterly disappointed. Both times I was able to play for only a few hours before being stuck with never ending load screens. The music stops but nothing happens....

The limited time I did get to play reveals a good looking game, but poor, challenge-less gameplay.

I've returned both copies as defective and got Mirror's edge and Fallout 3 instead. I suggest you do something similar.



3 out of 5 stars Meh   November 19, 2008
 1 out of 1 found this review helpful

I was so looking forward to Fable 2, as liked the first game a fair bit and thought that it would be improved on in the second one. BUT, it didn't. Well in some ways (can play a female, quite liked the dog, graphics obviously a bit better) it was improved, but in a few crucial areas it hasn't been so great for me:
No mini-map, or indeed really a map to speak of. Its like because you get the glowing trail they decided you don't need a map anymore. Really annoying for when you want to find your way back to somewhere or even find a shop etc. And it makes you feel a bit like you're playing the entire game with your hand being held.

The ending. No spoilers but its pretty anti-climatic.

Its reallllly easy. I'm really not a game buff, so sometimes games like FF can be a bit hard, but this was so easy it was a bit annoying.

No multiple save points.

Really short - it felt like we'd barely played it and then it was over, and thats with doing quite a few side things.

Anyway, its good that its very accessible and playable. Its fairly pretty and i was enjoying it until i realised that "oh...wait, its finished??". Real Shame :(



5 out of 5 stars Fable 2 a darn good play!   November 18, 2008
 0 out of 1 found this review helpful

I feel fable 2 is a very good game it combines good grapics with a good (hmm ok slightly predictible storyline)sense of fantasy realism that leaves the player i feel happy and satisfied. True it took me three days to complete it (fast going for me)but I feel I good go back and do it all over again. It is a good game that once you have got it you can go back o it again and agian because I feel it is good for the price and good for killing some fun spent hours playing it doing things diffrently on time then another way the next.


4 out of 5 stars Fun, but short.   November 17, 2008
The game was awesome fun while it lasted. Once I completed the main quest and lost a certain companion I felt like there was nothing else to do apart from hording all the property, which I did. I completed the majority of the side quests, but the rewards for these are pretty poor.

The graphics are amazing, combat is good fun, but just take your time and don't rush through the main quest is my advice.


 

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