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Alone in the Dark (Xbox 360)

Alone in the Dark (Xbox 360)


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From: Atari
Category: Video Games

List Price: £44.99
Buy New: £19.55
You Save: £25.44 (57%)



New (17) Used (26) from £7.48

Avg. Customer Rating: 3.0 out of 5 stars 40 reviews
Sales Rank: 1409

Platform: Xbox 360
Rating: To Be Announced
Media: Video Game
Number Of Items: 1
Age: 11 - 18 years
Operating System: Xbox 360
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.6

EAN: 3546430127971
ASIN: B000E52P9K

Release Date: June 20, 2008
Shipping: Eligible for Super Saver Shipping
Availability: Usually dispatched within 24 hours

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Editorial Reviews:

Amazon.co.uk
There's something strange and frightening happening in the middle of New York City's Central Park; something whispered to have been intentionally kept secret; something that players are compelled to explore in Alone in the Dark.

Known today as a safe haven for New Yorkers yearning for relief from the stresses of their chaotic metropolis, history records that Central Park was built on a useless swamp, yet as the New York City skyline hurtled towards the sky over the last 150 years, making the city the most expensive real estate in the world, the park has remained untouched. Why? Civic pride? Perhaps, but the recent strange happenings in and around the park are casting doubt on that, doubts that require investigating.



The return of an iconic series
Edward Carnby
Paranormal PI Edward Carnby.
.
Stunningly spooky views of NYC
Stunningly spooky views of NYC.
.
The odd wildlife of Central Park
The odd wildlife of Central Park.
.
A whole new inventory system
A whole new inventory system.
.
Enter Edward Carnby, Paranormal Investigator
Despite the title, Alone in the Dark is actually the fifth game in a series that dates back to 1992 and centers around the experiences of Edward "the reptile" Carnby. A paranormal investigator by trade, Carnby is looking for answers to the strange events and horrific creatures reported in and around the park, but gets more than he bargained for when all the mysteries and terrors of the park spill out over the course of one apocalyptic night. It's the player's task to avoid the new frightening dangers of the park as you search for the answers to what these supernatural occurrences mean and why they are happening.

Gameplay Based on Full Player Immersion
Packed full of action and vivid in its realism Alone in the Dark goes to the extreme to keep players engaged and immersed by plunging them into the heart of the action in real-time at every turn and challenging them to survive using full movement control. The goal here is to allow players to do or at least feel that they can do more or less whatever is possible in real life, within the game.

Need to avoid a blast of steam or an eruption of fire that has shot up in your path? You can simply side-step it or you can handle the obstacle with a little more panache by using the environment around you, for example by swinging around it using reachable pipes or wires. In another situation you may be challenged by attacking monsters. No problem. You can take the path of least resistance, again by side-stepping them or placing an obstacle between yourself and them, but if you are feeling like taking out a little aggression you can pick up a board, chair, box, etc. and have at it. Nearly anything that you come across that would be usable in real life is usable in game and can be wielded in several different ways.

In addition, game developer Eden Studios has done away with a few in-game conventions in favour of real life upgrades. Instead of old-fashioned health bars Alone in the Dark uses realistic body damage and physiological effects to show players how much damage has been done to Carnby by the new dangerous nightlife of Central Park. Basically this means if Carnby has been taking a licking he's going to be a little bloody. Monsters use sensory perception of all kinds to find their victims, so players need to keep aware of Carnby's physical state, as well as the impact he has on his surroundings. Also gone are traditional inventory systems that take players out of the game while you switch or check items in your possession, replaced by an in-game inventory system where items are carried in the folds of Carnby's trench coat. This allows you to stay in the action the whole time. Sticking with the realism theme, the number of items that Carnby can carry is limited, but since ingenuity is built into the system, items can be combined or their uses altered, mostly with tape, so players can adjust as challenges arise.

TV Style Intensity That Keeps You Hooked
Built around a unique television style episodic narrative game structure, the storyline of Alone in the Dark is split into a number of distinct 30-40 minute episodes, doled out one at a time as you play. This new way to progress through the storyline ensures that players can enjoy the game regardless of the amount of time they have available without ever feeling lost. Each time a saved game is launched, the episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where you were or what you were doing at the end of your last play session. In addition, every episode will also close with a nail-biting, cliff-hanger ending to rattle players' nerves. And when you choose to leave the game, a video teaser of the next episode will play to leave players always wanting more.

Vivid Photographic Rendering
Even on a bad day, and this will be a bad one, Central Park and New York City are something to see. With Game developer Eden's proprietary Twilight technology and rendering engine, players can expect to see everything from the City's famous landmarks to the manifestations of the evil that have been festering in Central Park come to life as if you were there. This lavishly detailed game world takes advantage of highly realistic and advanced cinematographic effects including depth of field, camera focus, numerous light sources, moisture, reflections and High Dynamic Range effects.

Whether it's the innovative game play, the unique episodic game structure, the advanced physics or the return of a ground-breaking protagonist recast in the modern era, Alone in the Dark holds something for players willing to take on the mysteries and dangers at the heart of Central Park.




Customer Reviews:   Read 35 more reviews...

3 out of 5 stars Terrible Clunky Controls   November 14, 2008
Ive only been playing this game an hour or so but felt I just had to write this..

First of all the control system is TERRIBLE, camera angles are TERRIBLE, fighting parts of the game are TERRIBLE your inventory is.. yes, you guessed TERRIBLE.. this game has so much of the early resident evil feel to it but everything seems far worse, movement is slow and frustrating, camera angles are limited, you can switch from 3rd person to 1st person but then it changes back on its own accord.. The worst parts are the fighting sequences, they are annoying, its not just a case of pressing right trigger to whack someone over the head, its a case of push the right stick one way to make ready with the chair or whatever you are using as a weapon then move it the opposite way to hit with, usually it misses, breaks or you drop the damn thing, then if thats not enough you have to grag the body to some fire as fire is the only way to kill the demons or whatever you want to call them, before you have dragged the body to some fire they are awake again and trying to kill you.. this game could have been so much better, the graphics are fantastic, some of the backdrops look stunning, animation seems really good but the frustration of trying to navigate your character is enough to put me off this game.. nice try but just not good enough



3 out of 5 stars A Good Concept But...   October 30, 2008
When I first played the demo of this game on Xbox Live I was impressed - it was innovative and different and had a good atmosphere to it. A lot of work had obviously gone into making the environment realistic and engaging and the storyline seemed promising. And so I decided to ignore the harsh reviews it had received and give it a go. However, after a few hours spent plugging away at it last night, I can't help but feel a little disappointed.

Don't get me wrong, the game does have it's good points. As I said, the environment is very impressive and the terrified reactions of the NPCs as an unknown supernatural force takes hold of New York help to immerse you into the game world. Also, the ability to make use of items in the surroundings to defeat enemies in a number of creative ways steers the title away from becoming simply another generic monster-ridden shooter.

So why only give this game 3 stars then? In short, I believe it to be a fabulous idea which has been poorly executed. Edward (the game's foul-mouthed amnesiac hero) is slow and clumsy to control and this can become very frustrating, especially when you have several enemies in pursuit. The camera seems to have a mind of it's own and though the game gives you the option of first or third person view, there are points at which this option is taken away for one reason or another. Combine all this with an inventory which is, to say the very least, difficult to navigate and what you have is a game experience which, once the initial novelty has worn off, inevitably becomes irritating.

As I mentioned earlier, I have played this game only for a few hours so far and so it may be that in the later chapters it will redeem itself. But then, given the gameplay so far, can I really find the motivation to pop it back into my console and give it another whirl?



5 out of 5 stars What's the fun if it was easy?   September 19, 2008
Now I might be a masocist, but I loved the game. Yes I have lost many an hour trying to drive to Central Park, but I can now do it it 2 or 3 trys now (and aint I proud lol) and going round the park killing deadly trees does take up time (specially when I hadn't worked out I could use the GPS in the menu... duh!) But in all it is strangely satisifying to complete, they always say the best things are worth fighting for *tries not to put tongue in cheek*

I think the reason I loved it... apart from great graphics, story.. yadda yadda yadda, is that it actually takes you time to master the control and to complete. I am fed up of games that take me 2 days to finish and I haven't once wanted to throw my console out of the window.... Alone in the Dark makes you want to do that about every 10 minutes... how satisfying lol

So if your a masocist with too much time on your hands with double glazzing ~so you can never actually get the console out the window, you will love this game!!!!



5 out of 5 stars This Is Simply A Great Game!   September 19, 2008
Firstly do not listen to the reviews (1 star, I dont know whats wrong with some people),

I must say this is a fantastic game which I have enjoyed playing, The gameplay is realistic (where you can do almost anything from combinding items together to hotwire cars etc), and the graphics are clear cut, There are plenty of jumpy bits which catch you when you least expect it(this is the future of gaming NEXT GENERATION).
The only fault I can pick with this game is the handling of the cars which I got used to after a little while, but dont be put off by this as there are only a couple of driving levels(if you are a expirenced gamer then this will not be a problem for you)
There are plenty of puzzles which you have to think about and plenty of things to shoot.

Overall I have to say this game Is my favourite (on the Xbox 360) so far and you wont be dissapointed if you like games like resident evil etc...

I give this game 9/10 and I recommend people to play it.
YOU WON'T BE DISSAPOINTED



3 out of 5 stars AAAAAAAAAAAAAAAAAAAHHHHHHHHHHH!!!!!!!!!!   September 9, 2008
OK, so in all my 20 years of gaming, (yes 2 whole decades) I have never felt inclined to write about or review a game, but after playing Alone in the Dark (a game for which I was really looking forward to), I just had to come on here and voice my opinions.
The reasons for this being many. I felt I had to warn others against making the mistake of purchasing this game. Where to start? The controls of this game are perhaps the most frustrating of any game I have ever played. Even after almost memorising the manual, do you find the protagonist doing something different than what you want him to. The camera angles are also annoying, and not in an 'obscuring-any-threat-until-the-last-minute-and-therefore-making-it-scarier' way. Simply in a way which makes it unfair on the player and has you struggling to walk in the right direction, never mind fight anything!
The driving sections are uber-frustrating also. The first taste of driving is actually pretty good and the controls seem to flow pretty nicely, however when it comes to the high-speed, frantic drive through a fast-collapsing New York City, they just turn chaotic. A slight nudge of a piece of debris or scenery and youe car comes to a halt. You don't bounce off, or scrape along the side, you stop. Halt. End of. Meaning that in order to then regain your direction and continue on your way, you have to reverse which takes ages to garner enough speed to actually take you away from said obstacle, meaning that by the time you have enough leverage to turn yourself the right way, you have been caught by the pursuing quake.
Some may say, well you have the option of skipping to the next part, due to the DVD-style episode select, but as previous reviewers have already said, it ruins the flow of the game and makes you miss out on story. And besides you shouldnt have to skip parts.
After all this, you may ask, why a 3 rating if it's so frustrating? Well, despite all these cons, there are a few pros. The graphics are fantastic, and there's a certain cinematic feel to game which makes it feel more like you are controlling a movie, than playing a game. The cutscenes blend seamlessly with the action, which is a nice change, but this often creates a lack of clarity as some are just mistaken for ingame speech and therefore information is missed.
Overall, the game had huge potential and could have been great. Great graphics, an intriguing story and a pretty original approach with the episode-select and movie-like feel. However, the opportunity was missed big time here, and the frustrating gameplay and control systems overshadow all of these positive aspects.
Final warning! Dont waste money on this. Rent it if you really want to try it out first. Oh, and if you're a shouter, make sure you soundproof your gaming room first, because this game's gonna draw complaints from the neighbours!


 

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