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Infinite Undiscovery (Xbox 360)

Infinite Undiscovery (Xbox 360)


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From: Square Enix
Category: Video Games

List Price: £44.99
Buy New: £29.97
You Save: £15.02 (33%)



New (17) Used (11) from £22.98

Avg. Customer Rating: 4.0 out of 5 stars 6 reviews
Sales Rank: 1284

Platform: Xbox 360
Media: Video Game
Shipping Weight (lbs): 0.4
Dimensions (in): 7.4 x 5.3 x 0.6

EAN: 5060121823631
ASIN: B001AC6CJU

Release Date: September 5, 2008
Shipping: Eligible for Super Saver Shipping
Availability: Usually dispatched within 24 hours

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Editorial Reviews:

Amazon.co.uk

INFINITE UNDISCOVERY is a brand-new action adventure RPG exclusively for Xbox 360 from tri-Ace, developer of the STAR OCEAN and VALKYRIE PROFILE series.

The power of Xbox 360 brings to life a world that changes in real time, in which players can make far-reaching decisions that will result in amazing new discoveries. Experience an epic story set in a lovingly crafted fantasy world overflowing with detail, drama and possibility.




Customer Reviews:   Read 1 more reviews...

5 out of 5 stars Don't judge a book by its cover   October 15, 2008
Okay, so it probably has the worst name i've ever heard of but underneath its cliched shell lies a great RPG in undiscovery. The graphics are top notch for a start. Not much you can really fault with them. The story, while a little cumbersome at first, really starts to pick up near the middle of disc 1. I normally find myself dissapointed with the plots of more modern RPGs but i was surprised with how much i wanted to press on with this game to discover what would happen next. A lot of people have criticised the characters, which i find a shame as whilst the main protagonist Capell can be a little annoying at times i find this mainly to do with the voice acting, so basically switch off the voices and just use subtitles.

The gameplay itself is surprisingly deep. Combat is interesting but kinda clunky and a little off-putting to begin with. I found after an hour or so though, i really got into it and started racking up some mean ariel combos and actually enjoying it a lot, so just persevere with the combat engine.

Other gameplay elements i didn't expect were the crafting aspect where you can assemble new weapons, cook food etc. provided your character has the necessary crafting skill. The connect system also intrigued me as you can now talk to other people in towns with other members of your party rather than just the protagonist. It also means you can call on their battle skills with the push of a button, and whilst this felt unnatural at first, it becomes second nature given a bit of practice.

All in all i think this is a great game hiding in a hardened shell of irritating pop-up tutorials and poor voice acting. Seriously people; If you like your action RPGs just bite the bullet and keep at this game until you get to the heart of it, cause it is a fantastic offering.



4 out of 5 stars Really very good.   September 16, 2008
This game is just like any other rpg in terms of structure, the main difference being that in this game, the battles take place in real time. The visuals are nice (apart from some character models) and the landscapes are extremely pleasing to look at. The story is nice enough, the characters likeable (apart from Rico and Rucha, the most annoying duo you will encounter in gaming). The combat is simple but because of it's real time hack and slash nature, the game moves at a refrshingly fast rate (battles do not load, you just run up to an enemy and slice away). Overall, a very nice game.



1 out of 5 stars to long winded   September 15, 2008
 1 out of 27 found this review helpful

i bought this game today, and was unable to play for longer than 30 minutes. the graphics are poor, controls are awful. story so long, i feel asleep


5 out of 5 stars Infinite Undiscovery   September 11, 2008
 6 out of 7 found this review helpful

I would write a really lengthy review...but basically all the points that i would made have already been summed up in previous reviews. I really enjoyed the game. The gameplay is really good (after you get used to it, as there is a lot to take in at first) except for some points like its difficult to use potions in combat as you will have to search through the menu...which doesn't pause the game and there is no quick menu or buttons to assign items to. But after time you will get used to this as i found that my AI controlled characters took care of all the healing and all i needed to do was throw the occasion MP restore potion, but due to this fact its sometimes a good idea to use hit and run tactics with the player controlled character incase it all does go wrong. But overall combat is nice and fluid.

I like the plot as it has a good mix of twists, comedy and tragedy. The only problem being some characters aren't really looked into much as you get them pretty late in the game. I completed the game in about 20 hours, and some of the characters i never got till about 16-17 hours in. So I do wish the game was a little longer. The voice acting is a little naff for one or two characters and some characters keep talking when their lips are no longer moving...this could be because all the characters are part-time ventriloquists, but that would just be speculation.

I know this review sounds negative, but its easier to list dislikes with this game than likes as there so many things i like. Its well worth a go if your into RPGs like me...if not...then you wont be reading my review probably.



4 out of 5 stars Discover a tale of a moon enchained   September 10, 2008
 10 out of 10 found this review helpful

Capell.. a happy go lucky minstrel who is wrongly imprisoned by a mysterious group called The Order of the Chains for being mistaken as the leader of the liberation force. Eventually you are freed by a beautiful maiden who also mistakens you for her leader! Yes, this maiden is part of the Liberation Force and from here on your journey begins...

The first few hours.. you will find the gameplay frustrating (it doesn't quite play as you would expect) and there are some problematic camera angles and framerate inconsistencies. You will get quite a lot of pop-up instruction screens explaining 'this and that' which is a little too much to take in at first..

After this ordeal the game improves as the story develops Capell is eventually rescued by the Liberation Force (a team of people who set out to free the moon that's been enslaved by a dark cult) and lands with these characters each with their personalities and emotions will have an effect on Capell as his interactions with them will affect him throughout his adventure.

Capell controls a sword which you can swing and make combos. As you gain experience you will learn new battle skills and string these to your basic sword slashes. You only are able to control Capell throughout the entire game even though there are like 15+ characters that join you throughout.

You can invite these characters to party up with you which will allow allied attacks via the CONNECT system (this will require fast thinking during frantic fights) and becomes very useful later on in certain situations that force you to think quickly plus you will also need to micro manage these characters! FAILURE on some of these situations may lead to a game over so be warned!!!

You will also control party tactics.. ie make your party fight seperate monsters, attack together, wait, save mana etc.. One of the party tactics called COMBO will allow you the ability to chain massive combos which are pretty tricky to pull off but can rack in lots of bonus experience. Practise makes perfect!

Whats strange about this game is you cannot block attacks (this IS the frustrating part), later on if you are lucky you will be able to find items that will increase your chance to auto block enemy attacks. Because of this system you will need to use hit and run tactics when needed.

There is however a parry counter attack you perform called DEFLECT DRIVE using the LT button (This requires precision timing, something for the experts) which stuns enemies briefly and allowing you to run or unleash a combo attack. Some enemy attack are impossible to parry so be careful!

Since Capell is restricted to a sword (and a flute being a minstrel, this has its uses later on) he will have to rely on the computer controlled characters for help in healing or any other skill that Capell lacks.. The computer AI is very good, it can go pear shaped 5% of the time.

Be warned the menu system will not pause the game so while you are searching through your inventory you can be attacked, IU runs in real time "infinitely", It can be paused tho.. Its only safe to access the menu when you find a safe spot or in town. This does become difficult when in battles and party members have fallen and you need to find healing items!

The monsters here randomly drop items and you will spend a lot of time "farming" a certain monster for a rare item drop.. These items are needed for ITEM CREATION: enchanting, writing, cooking, alchemy, weapon and armour making. All these skills need levelling up. Make regular saves as not everything you create will be a success! Failure will cause loses on rare items you spent many hours hunting for!!

Story and characters, there isn't much new here, you probably have seen it before. However in IU it's done well and the character development and humour is charming, personalities are endearing as they bond throughout their journey.. Sadly not all characters are fleshed out.

Graphically, characters have a unique anime look. Some scenery looks gorgeous, some look average. The world you live in has huge areas to explore, almost like Elder Scrolls IV Oblivion size! The towns and villages you encounter.. the graphics.. well they look ok. The camera again it gets a little out of control during tight spots. You can use a "lock on" to an enemy when you need to run around like crazy to gain your wits.

I really do like the music here. Its big orchestral pieces sound wonderful and there are smaller music pieces to enjoy. Voice acting; some good and some bad. Strangely the characters in battle seem to cry out names for their special attacks every time special attacks are performed, can grate on you.

Infinite Undiscovery compared to other RPGs may seem shorter than expected.. It is meant to be replayed again and again so maybe you will discover things on replay you may have missed first time..If you play IU on EASY then it will be short.. Monsters are very easy to kill and you can dash from A to Z with hardly any need to level up.

Overall I am really enjoying this game. It started off really badly and there is quite a lot to dislike, but it gets better the more time you put into it. It's not for everyone. You can play this quickly by simply running from A to Z and when completed dismiss it as a waste of time, or put hours and weeks into it and delve deep into it's world. It is a little rough in places but as you become accustomed to it you will discover a good game.

EDIT:
Once you beat the (Normal, Hard, Infinite difficulties) game and the end credits roll save your game and when you restart you can warp back to Kolton and there will be a new dungeon for you to explore! Be warned this is very hard and there are no save points once you go inside!!!


 

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