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Far Cry 2 (Xbox 360)

Far Cry 2 (Xbox 360)
From: Ubisoft
Category: Video Games

List Price: £49.99
Buy New: £39.97
You Save: £10.02 (20%)



New (14) Used (13) from £26.98

Avg. Customer Rating: 3.5 out of 5 stars 37 reviews
Sales Rank: 112

Platform: Xbox 360
Rating: Suitable for 18 years and over
Media: Video Game
Shipping Weight (lbs): 0.3
Dimensions (in): 7.5 x 5.4 x 0.5

EAN: 3307210410887
ASIN: B0014QX0BA

Release Date: October 24, 2008  (New: Last 30 Days)
Shipping: Eligible for Super Saver Shipping
Availability: Usually dispatched within 24 hours

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  • Xbox 360 Arcade Console (256 MB Memory Unit)

Editorial Reviews:

Amazon.co.uk Review
Exploring 20 square miles of African savannah and jungle is never an easy task. But when you’re up against an army of highly trained mercenaries, the danger becomes unimaginable. Welcome to the world of Far Cry 2.
Far Cry 2 has some of the best explosions in the business
Vehicles are great for cover as well as transport
It’s best to keep some of the game’s factions on your side
The environmental graphics are both stunning and highly varied

It’s been over four years since the release of the first Far Cry, and Far Cry 2 has almost nothing in common with it beyond being a first-person shooter with excellent graphics and advanced artificial intelligence. It’s by a different developer, and you now play one of eight different mercenary characters out to catch an arms dealer nicknamed “The Jackal.”

The sci-fi enemies have also been jettisoned in favour of a much more realistic game where survival skills are just as important as a good aim. The rules of engagement--either by stealth or all guns blazing--are entirely up to you.

Key Features
  • Virtual safari: The game features 20 square miles of terrain for you to travel, filled with realistic fauna and flora and fully destructible trees and buildings.
  • Fiery realism: With an all-new graphics engine created just for the game, fire moves and propagates exactly as in real-life, with vegetation breaking and snapping realistically.
  • The coming storm: A dynamic weather system changes to reflect your mood, with the sky turning dark and stormy during bad times.
  • Jungle survival: Highly realistic weapons degrade with use, bullets need to be dug out of your body, and vehicles break down if pushed beyond their limits.
  • Buying friends: Meet and co-operate with fellow mercenaries as you pit different factions against one another in a war-torn African state.
About the Developer: Ubisoft Montreal
Ubisoft’s huge development studio in Canada has created many of the French publisher’s biggest hits, including the Splinter Cell,/i> series, the modern Prince of Persia games, Rainbow Six: Vegas, Assassin’s Creed, Naruto: Rise of a Ninja and the Far Cry sequels and spin-offs.



Customer Reviews:   Read 32 more reviews...

2 out of 5 stars Poor RPG try Mass effect or The Elder Scrolls Oblivion   November 14, 2008
Im now on my 3rd playthrough on the xbox 360 however its not because it is an entertaining game im just trying to get all the xbox 360 gamerscore from its single player.

Single Player
This game as you may have heard is very slow playing which is true but can be slightly helped by using the bus stations located around the map. However the main story line is stupid written and very repetative and doesnt really allow for much replayability. I also heard that the story was open ended and I beleived this to mean once you had finished you could continue playing on the same character which you cant. The A.I is also very repetative as they respawn virtually after they are out of eyesight. There are also quite a few bugs to do with enemys shooting in a different direction but still hitting you, which is not the worst part of the enemys that is their ability to take a whole clip of AK-47 and still shooot back at you.

Multiplayer
This is very boring no ability for partys, only 4 game types and grenade launcher is unlocked at level 2. So why shoot a whole clip of AK-47 when you can just fire grenades all the time.

All in all a really over hyped game, if your looking for a good RPG I would recomend Mass Effect or The Elder Scrolls Oblivion which are less repetative, last alot longer, have a much better character system and a high level of replayablity.



1 out of 5 stars Oh dear, oh dear!   November 12, 2008
 0 out of 1 found this review helpful

Far Cry 2 (Xbox 360)
After the excellent Far Cry I was really looking forward to the sequel, but what a disapoinment! Far Cry- more like GTA in the Jungle! Stunning looking and well populated but tedious easy missions (on two occasions I reached the mission destination only to be told I'd completed the objectives! Seems I missed all the fun-should've driven faster perhaps?!
The side missions from the arms shops were even worse and I gave up running around the countryside looking for diamonds as the view was hidden by the map.This is the 4th poor game I've had this year, so what's going on?



4 out of 5 stars Give it time   November 12, 2008
 1 out of 1 found this review helpful

I saw the sandbox and stealth element to this game - I loved the idea of sniping from afar and whatnot, however, I also saw continuous one star reviews from other gamers about how guff it was.
Still, I threw caution to the wind, but it on impulse and wanted to sell it within an hour of playing it.
Still, something had me carry on, did a few more missions, got more of a feel to the game, unlocked more weapons and so on, and now I'm on it every second that I'm home, Give it time, trawl your way through the first couple of missions, and the rest are pretty good, The scenes are really nice, the Characters Diary is pretty enjoyable to look through, the missions aren't the most varied I've seen, but I'm Far from saying they're repetitive or not fun There's a good range of weapons - Never seen a mortar used in a game before now, theres, after a while quite a bit of Character and fun in this game, I must admit.
However, must say, it does not feel like the final release of a game, maybe a beta, but it's dissapointing in some respects for a final release. I haven't been able to find much in terms of a story, and there could have been a brilliant one here. You play as the "Strong Silent Type" which, though, may woo the ladies, I'd rather play the game with responses from my Character,maybe some choices to make and so on. Although it was briefly explained at the beginning, so far I've seen random people that want to Kill me, and People in the main City that are waiting for you to make a move so they have an excuse to kill you - I'd much prefer if there was some from of culture in this game - give a little more interest, and maybe empathy - some higher cause to complete each mission. The stealth, is either glitchy, or faaar to advanced for me, but sneaking behind people and killing them - alerts nearby enemies. Silence pistol - alerts enemy, sniper, mortar and so on all get you caught, I did one mission without killing anyone, picked up the objective and it worked like a tracking beacon - all of the enemy piled into me, still, the "Your Character has far too much health" compliments this. theres a few.. what i'd say guff parts to the game - Overall, it feels like a Great game, but at the same time, a tester to some more refined game to see how people react.
I'd recomend it though



3 out of 5 stars A good game, but no classic   November 10, 2008
 1 out of 1 found this review helpful

This game got great reviews in the media, but although it is a good game it is not as good as it is hyped up to be. I don't intend to put people off buying this game as overall it is enjoyable and certain elements such as setting things on fire are great fun. But at times it seems like (as has been mentioned before) more work has gone into the environment than the gameplay. I have enjoyed this game, but I think people should be aware of the following:

The controls feel like they have been ported over from a PC version. Aiming is sluggishly slow and then too jerky and fast, with no graduation in between. This can be problematic in the middle of a gunfight.

Dying is often very annoying and does not always seem like your fault. (And no this is not true in all games...)

All weapons are old and can jam. Usually in the middle of a gunfight. See the point about dying...

You have malaria and every so often you will feel the effects and need to stop to take a pill. Usually in the middle of a gunfight.....

Missions involve long journeys from one end of the map to the other. Negotiating numerous guard posts and patrols (that respawn) can become tiresome. But not as tiresome as having to walk if you lose your vehicle.

If you don't shoot someone in the head they can take an absolute pummelling from even the heavy weapons before they die. This is not a problem in itself, but does not fit in with the realistic context of the game.

Also I don't understand why at the start of the game you can hardly run at all, with this ability building up (even then you can't run for long). Other games use this concept but it seems lame in this context.

Finally, in some missions you will have to take out a convoy of vehicles. When you finally reach them you discover that they are just driving round in a huge circle, not going from a to b. this kind of thing detracts from the 'realistic' nature of the game.

Despite the above I have enjoyed this game, but if you believe the hype you may end up being disappointed.



5 out of 5 stars Ever been to Africa?   November 9, 2008
 1 out of 1 found this review helpful

I haven't. But this game makes me feel as if I have. I don't know whether it's the complete immersiveness or possibly the amazing graphics, but I just can't take my eyes off the screen.
Let me start by saying that the singleplayer is amazing. Of all the games I've played (a hell of a lot btw ;p) there's none like this. From the first glance of Africa from the perspective of one of many mercenaries you may choose to play from, you only ever leave the first person perspective for load screens (when starting up the game or going to the south territory and maybe one or two other points) and when sleeping at your safe house. When I first started looking into the game I thought this would be a problem with the whole mini-map-in-hand thing. I was wrong. The engagement you get from this is amazing.
As for the storyline... I have to stop here and mention that due to a defective disc I cannot get into the southern territory, which is a MASSIVE dissapointment due the fact I've been waiting for this game for over a year, and so I have only played about half of the game (42% to be exact). What I have played has blown me away. From the buddy system, where your friends come and help you out when you're in trouble and give you tips on how to complete objectives, to the ranging side missions there's a lot of content and great ideas that'll keep you going for many hours. I thought the malaria issue from the beginning of the game would pose problems in the form of gameplay, as you must collect medicine to help with this, but this just adds to the realism, relieving the player of that feeling of immunity from disease in most games. The storyline itself holds many twists and turns that'll keep you interesting as you play both sides against the middle in a war torn African country.
The fire propogation is DEFINATELY a massive part of the game, offering endless fun as you aurround the enemy and cut off their escape. The dry savannah grass burns at the touch of a flame, spreading light across the hills as trees and bushes join the flames. Even just watching the fire is entertaining. If you shoot a thin branch of a tree, it will fall. And so will its shadow. The shading is also another amazing point to the games, as each tree and bush has its own shadow that follows it as it sways in the breeze, falls, or just remains still. The wildlife is also great fun to watch (and maybe run over) as it lives its own life amidst the war.
As I mentioned before, the buddies system is fantastic. You'll have two best buddies. One will help you out when you're down and carry you to safety, and one will advise you on different strategies to achieve a mission. It seems with the missions if you accpet your buddy's help they'll always get into a sticky situation and possibly get themselves hurt. When your buddy's down, just like with you, you can help them. You have theoption to try and heal them with one of your syrettes, meaning they can just get up and continue fighting, you can abandon them, or you can ease their pain. With a bullet.
One of the things that truly impressed me most... One of the winnign factors... The healing system. Everytime your health is knocked down to that point where you begin to worry you can think to yourself: "What time is it? Healing time. That's what time it is." Instead of that boring, repetitive, cliched health pack idea, where walking on a magic square makes the multiple bullet holes in your head go away, you have these amazing little sequences relative to the cause of your injury which add realism to the fight. You get shot? Extract the bullet with a knife, your bare hand or even your teeth. Fire get you? Pat it out. Stay too long underwater? Pull a nail from between your knuckles, relocate your wrist, pull shrapnel from your arm (don't worry, I don't get some of these ones either). Not only does this add realism, but it adds urgency. You panic as you fidn cover that will stay long enough for you to interact, as while you're doing all these finicky things to save yourself... You're bleeding out. Yup. You're gonna die. (:
The driving is another thing. Although it's immersive with the first person driving, and it's cool how you can read the map and drive with your little satnav wannabe on your dashboard, but two things I've noticed. The first might be down to me being rubbish and blaming the game. Bear that in mind. The driving's very jerky. I've discussed this with others, and they just say I suck at driving. But I stand by my point. The second thing is the lack of combat. Sure, you can hop into the turret in the back, but it's not the same as Far Cry's shoot and drive. I can understand its absence with the map though. You can't steer read and shoot all at once I guess. These mistakes are made up for by the smooth transitions as you switch seat, and the repairing necessary to keep your car on the road. Pop open the bonnet and twist a few bolts. You're off.
I could compliment the singleplayer forever, but sadly I don't think I'm gonna be able to get EVERYHTING down. On to multiplayer. To start with...

NO SPLITSCREEN. >:(

Now, a lot of it is similar in amazingness. The fire propogation, the vehicles, the love recieved from me. You get four game modes. Deathmatch, Team Deathmatch, Capture The Diamond (CTF), and Uprising (Conquest, and then VIP once one team has all the bases). These game modes offer a lot of replaybility with different hiding places, destructability of certain terain, and of course the fire. Along with the upgrading weapons as you apply diamonds earned when ranking up to certain classes, there are endless possiblities.
This leads us onto the fianl topic. In a game there is nothing that gives more oppurtunities than a mapmaker... And OH MY GOODNESS. If you've seen the Far Cry Instincts: Predator map maker then you'll know just how advanced the terrain editer was. You could make mountains, streams, lakes, anything. You could place buildings and grass and trees. Everything. Well, it just got better. You can make savannah, rainforest, desert and woodland from scratch. You can use the Wilderness Generator to build you valleys and desert oasises. There's so much you can do. One of my pet hates from the FC:IP map maker was that you only had a selection of the brushes and other such items depending on what you decided to choose as a brush set. On this game you have everyhting you need. The limitation on how much you can have still remains, which can get annoying, but even the smallest amount of things makes for an amazing battlefield. In two hours you can create something that looks great, and most importantly, plays great too. There's never been a mapmaker like it. There probably has but I haven't played it.

To sum up...
Pros:
Immersive.
Amazing graphics.
Replayability.
Range of weapons.
Interactive.
Amazing map maker.
Multiplayer that will keep you entertained.
Ability to share and rate maps online.
Fluid first person action.

Cons:
My disc wasn't right. >:(
The driving/combat system lacks something.
The map maker could benefit from a tutorial for the more complex operations.
NO SPLITSCREEN. ARGGHHHHH. *explodes*

This is based on my own personal opinion, and if you don't agree on it, remember that I'm not stating it as solid fact. I'm sorry I didn't touch up on some of the details. The multiplayer has a lot more to it than I explained, but time isn't unlimited. The map maker, likewise has more content.
Thanks. ( ;


 

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