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| From: Nintendo Category: Video Games
New (2) Used (15) from £4.49
Avg. Customer Rating: 43 reviews Sales Rank: 6000
Platform: Gamecube Rating: Universal, particularly children ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 3 - 18 years Operating System: Gamecube Shipping Weight (lbs): 2 Dimensions (in): 7.4 x 5.3 x 0.6
MPN: 96006 Model: NGNIN 045496960063 UPC: 045496960063 EAN: 0045496960063 ASIN: B00006599U
Release Date: November 22, 2002
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A disappointing end to the Nintendo/Rare relationship January 6, 2005 11 out of 16 found this review helpful
ON A PLANET LONG AGO... Starfox Adventures is a funny thing - once named Dinosaur Planet, this was destined to arrive on the N64 as Rare's own take on the Zelda series, but it never happened. It looked like it was going to be a stunner, but that was before the game became a Gamecube project, and all the previous characters from the game ripped out and replaced with the Starfox crew. Why did they do this? More importantly, what exactly have Rare been doing with all the development time they've had? THE END OF AN ERA... I am one of those that put off buying Starfox Adventures because of all the bad reviews it recieved. Eventually though, I started to believe there was a bit of bias involved - what with Rare no-longer being a Nintendo developer and whatnot - so I decided to give the game a go. It just couldn't be as bad as reviewers were saying, this IS a Rare title afterall. Now, after playing and finishing the title, I can honestly agree with a lot of the critisism. The game just doesn't feel right - it all doesn't mesh at all. THE GAMEPLAY EXPLAINED... Just a quick run-through. The main aim is to find the spellstones hidden in various dungeons, then return them to a force-point. You'll then be able to access a challenge - after completing a task for a local, usually - where you'll be required to complete a few short puzzles before earning a Krazoa spirit. These spirits will then need to be taken to the Krazoa temple one by one, after which you should be able to access a new dungeon. There are bosses too - albeit few - which can be quite a challenge, although not too tough. You'll also get to pilot the arwing through a few space-blaster parts. These can be quite fun - but beware Starfox fans, there aren't many of these, and they don't last very long. LITTLE DEPTH... Rare seem to have spent the majority of their time on the graphics - which can be beautiful at times - and trying to get the Starfox characters to work in the title. There seems to have been very little time working on the puzzles, dungeons and gameplay. Yes, you'll be impressed by the opening battle, but once you get into the game itself, you'll start to see that there's very little depth to Starfox Adventures. The puzzles are incredibly simple, which the exception of some later ones. Some puzzles are just downright boring and unimaginitive, whilst others can be quite clever - although still easy. I'M SURE I'VE DONE THIS PUZZLE BEFORE... You'll also find that some 'puzzles' are often repeated too - prime examples being the fire switch that you have to hit, and the put-fire-out bits. It's as if Rare just stuck them in to hold you back for a while longer. Not very impressive. To add to that, you'll often finish or start doing one thing - usually some sort of dungeon or challenge - and be utterly clueless as to what you're supposed to do next. Oh, of course - I've been walking around for an hour wondering what to do, and all that time there was a tiny switch hidden up in one of a few dozen trees. Believe me, you'll come across this quite often. SOUNDS 'A' PLENTY First the bad. Stafox features some pretty dreadful voice-acting. Particularly the shop keeper, you'll tire of him quickly! There, that's out the way. As for the music, this is definately one of Starfox Adventures very few good points - some of the music in the game sounds wonderful. Tracks that come to mind right now are the ones heard in Thorntail Hollow and Dragon Rock - the former not sounding unlike a piece from the Lion King. OK, that's everything covered - now to score everything: Graphics - 9/10 Sound - 8/10 Gameplay - 5/10 Replay - Unlikely Time Played - 25 Hours Starfox Adventures is a game you'll try to love, but find yourself unable to. Despite its good points, Rare's last Ninty-exclusive title is a huge letdown. A shame - this could've been so much more. Overall Score - 71%
GREAT GAME November 4, 2004 2 out of 2 found this review helpful
This is a great last outing for Rare on Nintendo - really enjoyed this. Graphics are superbly detailed and quite jaw-dropping in parts, and gameplay is first rate. I was well addicted to this for a number of weeks, before completing it finally after about 20 hrs. Perhaps not the maturest of titles around, but who cares? Reccommended.
When adventure games go wrong July 24, 2004 9 out of 12 found this review helpful
Shortly before releasing Starfox Adventures, Microsoft bought out Rare for a whopping $400 million. So not only will this be Rare's final Gamecube game, it will also mean Perfect Dark, if it is to have a sequel, will appear on the Xbox. Some might not be too bothered after this effort though. Since reaching gaming's zenith of perfection with Goldeneye, Rare slow descent has been more than apparent. Starfox Adventures is another game that promised so much but has completely failed to deliver. The game originally started life as Dinosaur Planet (without any involvement from the Starfox universe) on the N64, got canned and then injected with Starfox characters and pushed back for two years and rescheduled as a high-profile Gamecube release. In short this is a stale adventure game with many Zelda aspirations which it never achieves. Fox McCloud must make his way through the Dinosaur Planet and find the sacred stone spells in order to reconnect the planet - it's been ripped apart you see (quite how atmospheres and climates on these rocks still operate unperturbed is never explained). Each section starts off with a classic Starfox style flying mission, but they're all shocking and last about thirty seconds. The adventure-platform contingent of the game, which makes up the majority, is more linear than a ruler. It lacks something too, I'm not sure what it is, a kind of aura or soul to give it life and substance; its like flat panda cola or pasta on its own. It looks nice, there's no denying that, and from the first few hours of play you start to believe there might something epic to this. But you'd be wrong: the puzzles have been done before, the button-mashing battle system gets very repetitive very quickly and the environments are straight out of the manual of how to produce generic fantasy games: ice lands followed by volcano dungeons with some meadowy interlude somewhere. Repeat to fade. Zelda: Wind Waker is out now and although Mario Sunshine is a platform game, it has enough adventure elements to be far more enjoyable than this turgid effort.
A light speed boost for Nintendo July 18, 2004 1 out of 2 found this review helpful
Now for all you people who have played starwing and lylet wars your all be thinking yes I can't wait to jump back in to a arwing and get fighting andross's troops well sorry to disopoint you folks its not like that eney more.This time Nintendo have taken a leaf out of zelda's book and turned it into a massive 3D adventure staring Fox Mccloud.I hope I haven't put you off it just yet because this was a change for the better.You start off on the great fox were you have just got a distress signle from a planet in the lylet system called dinosaur planet.As soon as fox hears theres money in it he gets there faster than you can say gomba.when he arrives he gets the sad news yes folks fox mccloud can not use his blaster because of the fact that he could scare the tribe.But in a patch of earth he picks up a staff that belongs to krystal(you will learn more about her as you go on) but this staff has more powers than kermecs magic wond in mario bros.Thats just the start I cant tell you everything or you will be reading this until 1 in the morning but ninty have not left eney characters out Slippy toad is still there and peppy hare even falco makes a guest appearence towards the end and ninty haven't even left out rob 64.I am a extreamly massive fan of Nintendo I love all of there platforming games and puzzle games I have completed all mario games and starfox games and I have even got close to completeing a Zelda game.This game is like a smaller and easy version of a zelda game but its got twice as much action and less puzzlesI am not going to say eney more than that because I dont want to spoil it for you but take it from me this is a nintendo game you do not want to miss out on.
Great fun, lovely to look at, but occasionally frustrating April 29, 2004 This game is beautiful to look at. I really enjoyed exploring the different areas which Starfox visits, with their different climates. Iloved the way the look of the places changes according to the weather andthe time of the day. It's also great fun to play. Most of the puzzles and the fighting arefairly easy and suitable for children.However, my main complaint is thatthere are a few places in the game which are frustrating difficult. Afterracing through the other parts, I ended up stuck at certain points forweeks on end, which really spoiled the flow of the game - hence only 4stars.
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