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Super Mario Galaxy (Wii)

Super Mario Galaxy (Wii)


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From: Nintendo
Category: Video Games

List Price: £39.99
Buy New: £29.97
You Save: £10.02 (25%)



New (25) Used (18) from £19.60

Avg. Customer Rating: 4.5 out of 5 stars 131 reviews
Sales Rank: 65

Platform: Nintendo Wii
Color: Berry Blue
Rating: To Be Announced
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 11 - 18 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 3
Dimensions (in): 0 x 0 x 0

MPN: WI-RVLPRMGE
UPC: 045496900434
EAN: 0045496900434
ASIN: B000FQ9QVI

Release Date: November 16, 2007
Shipping: Eligible for Super Saver Shipping
Availability: Usually dispatched within 24 hours

Customer Reviews:
Showing reviews 6-10 of 131
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1 out of 5 stars Definitely the MOST infuriating game of MY life!!!   July 8, 2008
 5 out of 32 found this review helpful

At first (on the easy levels) I thought Mario Galaxy was really fun. Then I got got onto the hard levels and the fact I kept dying changed my mind. I kept on getting stuck and killed by mushrooms. I would not recommend buying it if you get distressed or infuriated easily. You can buy it if you want though.
Hope this helped!



5 out of 5 stars Super Mario Galaxy for Wii   July 5, 2008
 2 out of 2 found this review helpful

This is a truly incredible game and I would reccomend it for any age because it is absolutley amazing. The graphics are crystal clear and a brilliant suprise for the Wii as of some games havnt had the best og graphics. But the graphics on Super Mario Galaxy are absolutley 5 star. The game is worth the oney it is now at because I got this game at christmas and I'm still not bored of it. 5 out of 5 for me!


5 out of 5 stars One of the all-time greats.   June 13, 2008
 4 out of 4 found this review helpful

After Super Mario Sunshine it seemed like Nintendo couldn't ever possibly top the awesome achievement that was Super Mario 64. They had tried to incorporate the infamous FLUDD jetpack and...well, it didn't work as well as had been hoped. And then there was THAT camera. Clearly Nintendo, on the latest evidence, gave the drawing board a good dusting off and decided to start from scratch.

And the end result is simply one of the most incredible experiences any gamer will ever have. It leaves you wondering just how Nintendo are capable of making such things possible. Whether it's the lollipop visuals, which are stunning and run at a constant 60fps. Or the mindbending level design. The trademark controls, tight, responsive and effortless. And finally, the greatest soundtrack to a videogame ever composed. Metal Gear Solid has always had a great main theme, and Killer7 was an outthere assault on your eardrums which somehow worked wonderfully. However, in terms of creating something which sums up Mario, exploration, outer space, speed, fun, humour, excitement, curiosity and anything else which you'd associate with this continually exemplary series: Koji Kondo has done it. From the gigantic orchestral themes or the modern remixes of Mario themes past, it is quite simply perfect. I like to think of it as the Star Wars of videogame soundtracks. Iconic in other words.

The camera is perhaps the only aspect of the game which you could criticise, as on the rare occaision (and I mean RARE) it can sometimes give you an awkward angle through which to view the world you're in. However, it will either self-right itself or you fix it yourself on the D-Pad.

The whole package is class and when you consider how relatively few copies have been sold worldwide (Nintendo have shifted about 2.5m - 3m copies which considering its AAA status...) you can't help wondering about the future of this much adored character. If you haven't played this game and you own a Wii, what on earth are you doing?! I'd even go as far to say that it is simply worth buying a Wii just to play this one game. It really is that good.

Bring on Super Mario Galaxy 2, I say!



5 out of 5 stars It's Mario 64 all over again for me!   June 4, 2008
 17 out of 19 found this review helpful

Imagine my excitement when I got Super Mario 64 as a birthday present back in 1996... 12 years on, I still haven't managed to get all the Secret Castle Stars that make up the 120 in the game. In the same way that Super Mario 64 introduced me to the 3-D world, and kept my love of gaming alive, Super Mario Galaxy appears to have done over a decade later for me.

Mind you, that's a narrow opinion, as to be fair, the Wii itself has re-ignited my love gaming after a period where I just gave up. And now that i've owned Super Mario Galaxy and only just completed it (for the fear of it ending, as is my way with games!) that love is here to stay.

The story-line is simple enough, and rather infamously enough, carries on from all the other Mario games. Princess Peach has been kidnapped by Bowser (Has anyone noticed by the way that he seems to be getting smaller in every game?) after he up-roots her castle, and holds it into outer space. Damn! Where does this leave Mario? After being greeted by one of the Koopa brothers, he's sent crashing up into space and lands on a strange planet, where he is revived by a star spirit.

In many ways, this actually seems similar to the storyline from "Paper Mario" (N64), but theirs a difference. Mario's mission, although to save the princess, means he has to travel across various galaxies, which inside, have vast numbers of planets to which the little plumber shoots from each. With the help of a nice character called Rossalina, you are given the ability to spin and shoot yourself from planet to planet whilst maintaining gravity. Now that's what I call "Super" Mario!

GAMEPLAY
........

Though the analogue stick of the Wii's Nunchuk may not give the same 'sharp' feel that Super Mario 64 had as you ran around, the gameplay is incredibly slick in a whole new way, and feels more life like. Mario's jumping, running and turning looks and feels more animated, while all his original moves that were there in 1996 are still here! Triple jumps, wall jumps, crouch-leaps, you name it.

The pointing action on the Wii Remote is required to collect "Star Bites"; a rather fun little feature of that game that, as it says in the story line, is a type of star that can fall from the sky, and lots of the Star characters love to munch on! You simply point at them with your Wii Remote and collect them. Player 2 can also help you out, and the Star Bites themselves can be used in various ways.

Controlling Mario across, what is at first, a very strange landscape is fun and very unique. As you run up side down planets, the camera angle changes accordingly, while you can control it itself. In all the 3-D Mario platformers so far, the camera is actually the best i've used so far, and gives a view of a beautiful atmosphere.

The controls are very easy to learn and take literally minutes to get used to.


GOAL
....

Collect all the power stars available, just as in Super Mario 64. Though this time round, rather than Bowser mindlessly deciding to 'scatter' them around a world, the Stars you find weren't originally stolen. Instead, you need to find them so that at the end of the game, the combine Star Power will take you to Peach. This for me makes a bit more sense! You can also collect Coins and Star Bites, which go onto your roster, and can even be sent via the Wii Message Board!


GRAPHICS
........

Little more can be said than beautiful. I always knew the Wii would have the capability to produce more 'textured' graphics than it's predecessor, but this is quite epic at times, literally. Although all the planets are produced in perfect pastel-like colouring and details, their are many parts of the game which are jaw-dropping for such a small console; one being where you play as "Bee Mario" and you visit the giant Queen Bee. You can actually see each individual hair on her body, and it looks like a photograph, just astounding. Even Mario himself on close up's has the detail so that his dungaree's have a denim pattern on them! The frame rate is a constant smooth 60 FPS and never legs.


SOUND
.....

Just brilliant! Array of quirky and soothing songs creates the perfect atmosphere of another world. Combine this with the fact that its presented in Dolby, and sounds crisper than a pack of Doritios, it's probably the best sounding game I've heard in years. No joke!


LIFE-SPAN
.........

I have no time for people that moan (or boast) they completed a game in a matter of days. All I can say is good for them. I'm a casual gamer and grew up with respect for that fact that you have to take your time to enjoy games. Their was once a thing called "Loading" remember.... (On the Commodore 64, it took 8 MINUTES to load up a quiz!!!). Super Mario Galaxy, for me, has a very similar life-span to Mario 64 in that their are over 120 Stars, and the goal to getting them requires logic. After playing for about half an hour a day (and then maybe 5 days a week) it took me "weeks" to complete this. Say's it all really. Though it's your choice if you wish to rush it.


UNIQUE FEATURES
...............


Shaking the Wii Remote around frantically causes Mario to do a spin attack, to which you can kill both new and old enemies. The Spin also takes you from planet to planet, and can even help Mario to swing around Vines! (A very neat idea) But the best bit for me was the introduction of new Power Ups for Mario. A Bee Transformation is a cute and simply fun way of changing the gameplay, and is required to complete many tasks in a great environment! But then their is the contrast of traditional favourites, such as Fire Mario, which is a joy to see.

Summing Up
..........

Obviously, their are many negative reviews here from people with little sense (or of which sense is in-correct) so I'll do my best to clear a few things up.

Firstly... "It's too easy - I completed it in a week!". Blah blah...

Anyone who can complete a vast game such as this in a week of less deserves a pat on the back.. Well done to you! However, just because you have tendencies to spend hours a day playing Video Games does not merit a negative comment such as the game being too easy. I'm a casual gamer and have only found 3 Stars. I take my time and just enjoy it. I have explained the difficulty level of the game, and everyone has their own ability level. Mario Games are supposed to be universal.

Secondly... "Mario is old Hat! How much longer can they keep churning out his games?"

Simple answer really - if Nintendo keep making them this good, then they'll continue as long as they please!

Thirdly... "It's babyish and confusing" (Yes, their is actually a review that states this!)

Mario is a house-hold name. If you knew the theme of the games is alot more innocent and fun than pretending your a so-called commando part of an elite Squadron on the PS3/Xbox 360, why the heck did you buy this game? It's a fun loving and happy game, just like all the others!

Forthly... "The Graphics are not next gen"

The Wii has an ATi Broadwat Graphics GPU that delivers over 4 times the graphical out-put of the GameCube. This is evidcent in Super Mario Galaxy - the visuals are almost on par with the 360 with beautiful animations and textures. But even so, the game isn't based around it's looks, like all Wii games.

Super Mario Galaxy is, quite literally, in another world to alot of games out now. Though the prospect of merely shooting from planet to planet doesn't sound too exciting, it's just a very small feature to which the game play is housed around. Each planet is decorated beautifully and is a joy to 'explore'. This, itself, is a thing which S.M.G offers... the ability to not juse complete tasks, but to go out and explore planets.

With its stunning presentation, quirky cut-scene videos, and fantastic music and sounds, I'll be playing this game for many 'moons' to come....






3 out of 5 stars Best game on Wii? No way.   June 1, 2008
 2 out of 10 found this review helpful

I recently bought this game after seeing five-star reviews for it practically everywhere, but I am utterly bemused as to why this is. The gameplay is fun at first, but becomes repetive in most places. The story is nothing special or new(Princess is kidnapped, Mario travels to saves her, kills kidnapper, lives happily ever after etc) and far too easy- I completed it in less than a week. There are lots of stars to collect, but going after all 120 gets boring. You can get much worse games than this, but you'd be better off with Twilight Princess or Super Smash Bros. Brawl if you want a true Wii classic.

 

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