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Crash of the Titans (PS2)

Crash of the Titans (PS2)


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From: Sierra
Category: Video Games


New (9) Used (7) from £9.88

Avg. Customer Rating: 2.5 out of 5 stars 7 reviews
Sales Rank: 1756

Platform: Playstation2
Media: Video Game
Operating System: Playstation 2
Shipping Weight (lbs): 0.2
Dimensions (in): 7.4 x 5.4 x 0.6

EAN: 3348542212367
ASIN: B000TZL1ZY

Release Date: October 12, 2007

Customer Reviews:
Showing reviews 6-7 of 7
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2 out of 5 stars Good, but no cigar.   November 17, 2007
 6 out of 9 found this review helpful

Crash of the Titans sees Crash return to his platforming roots: no kart racing or party-games are to be found, (thank goodness) Instead, the main selling point here is the ability to take control of (or "jack") some of the larger enemies in the game, and use them to rain destruction on the baddies. Now let me tell you something: I don't care who you are or what you do, but mind-controlling a giant monster and smashing things into tiny bits is fun. It's a universal truth. However, there are still some pretty large issues that keep this game from being the definitive Bandicoot return.

First of all, let's talk graphics. Sporting a brand new art design that's probably aimed at younger kids who've never heard of Crash before, Crash of the Titans is not a bad looking game in the least. The backgrounds have a clean, cartoony look to them.

In terms of presentation, the kooky humor of Crash and his gang is still there. The smaller minions actually say some pretty funny, if not dated, things.

For the most part, the game is as linear as past Crash games. In fact, it's probably more so - since the game is all about jacking mutants, combat is emphasized over everything else. So a typical level will be like this: run forward and punch normal guys, find a monster, jack said monster, use the monster to kill other monsters in a large circular arena, and then continue in a straight line. There really is no variation throughout the entire game, and that's where Crash starts to suffer. Repetition in a brawler isn't so bad if the actual gameplay is rock solid. Too bad that's not the case.

There aren't any real puzzles that go beyond the standard "shoot the target to open a door" sequences, and most of the unlockables or special items can be found just floating in plain sight: there's not much exploration at all.

Crash of the Titans is a good idea presented badly. This is a great shame too, because that good idea involves smashing small things with large monsters. Nonetheless, kids and die-hard Crash fans will still dig the game, and the co-op is perfect for two squabbling siblings who fight over the controller. It doesn't have the lasting power to make a spot in your collection, but it will make for a good rental. Let's hope that the monster-jacking idea is used better in a sequel someday.



1 out of 5 stars Not good   October 29, 2007
 35 out of 36 found this review helpful

As a huge fan of the previous two Crash releases for the PS2, when I heard this was being released I pre-ordered it to make sure I got it straight away!

I'm so disappointed that I wish I hadn't bothered.

Firstly, the game control of movement which made the other two Crash releases (and the Ratchet and Clank series) so smooth and fantastically playable isn't there. Game play feels a little "odd" and jerky to say the least compared to the others, and the perspective in some parts of the game is nothing short of bizarre. The only similarity I can find to previous Crash games is that the main character shares the same name, and that you also roam around. It's almost as though they wrote a generic "running around" type game, and then thought "who shall we have as the main character? Oh, Crash will do...we haven't released one of those for a while"

In this game, most of your time is spent "taking over" other creatures (i.e. punching them a few times so that you can sit on their shoulders and ride around on them) and combatting other creatures. Not what you'd expect for a Crash game.

The concept of "lives" also has been introduced in this game as well, which is absolutely infuriating. The game is split into levels which you need to complete in sequence (not very good ones at that, either) - what you'll find is that you'll spend 20 minutes battling (literally) through a level, only to be rushed by a group of monsters which will kill you without giving you any real chance to defend, and send you right back to the start.

I've had this game for a week now, and have persisted with it in the hope that I would start to like it. I haven't, and I don't think I'm going to return to it after this.

I've never felt compelled to write a review of a game before either, but in this case I'm making an exception as I'd like to share just how rubbish it is with the rest of Britain.

I've also noticed they're advertising it on TV at the moment - the brief shots of gameplay don't do justice to how poor this game actually is.

Summary : if you love Crash, you'll hate this - I do. Don't waste your money if you're expecting something along the lines of "The Wrath of Cortex" or "Crash Twinsanity". It's not even remotely similar, and not worthy of the Crash name!


 

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