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Star Wars: The Force Unleashed (Xbox 360) | 
| From: Activision Category: Video Games
List Price: £39.99 Buy New: £39.14 You Save: £0.85 (2%)
New (13) Used (14) from £25.00
Avg. Customer Rating: 54 reviews Sales Rank: 176
Platform: Xbox 360 Rating: Suitable for 12 years and over Media: Video Game Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
UPC: 023272005641 EAN: 0023272005641 ASIN: B000NTAG66
Release Date: September 19, 2008 Shipping: Eligible for Super Saver Shipping Availability: Usually dispatched within 24 hours
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Amazon.co.uk The Star Wars saga will continue in Star Wars: The Force Unleashed, a videogame developed by LucasArts, which casts players as Darth Vader's "Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi - and face decisions that could change the course of their destiny.
 Join the Dark Side |
 You are Darth Vader's Secret Apprentice View larger. |  Use The Force to disable your enemies View larger. |  Artwork of the Jedi "Maris" View larger. | As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies that will be seen and experienced for the first time: Digital Molecular Matter (DMM), by Pixelux Entertainment, and euphoria by NaturalMotion Ltd. Paired with the powerful Havok Physics system, these new technologies create gameplay only possible on the new generation of consoles. DMM incorporates the physical properties of anything in the environment so that everything reacts exactly like it should - wood breaks like wood, glass shatters like glass, plants on the planet Felucia bend like plants on the planet Felucia would, and more. Meanwhile, as a revolutionary behavioural-simulation engine, euphoria enables interactive characters to move, act and even think like actual human beings, adapting their behaviour on the fly and resulting in a different payoff every single time.
Game Features:- During the period between Episodes III and IV, players hunt Jedi in the role of Darth Vader's Secret Apprentice.
- Unleash and upgrade the Secret Apprentice's four core Force powers - Force push, grip, repulse and lightning - throughout the course of the game, and combine them for ultra-destructive, never-before-seen combos.
- Examples of unleashing the Force in ways never thought possible:
- The Secret Apprentice won't just Force push enemies into walls - he'll Force push enemies through walls.
- The Secret Apprentice won't just Force grip foes to throw them aside - he'll Force grip them in midair, zap them with lightning, then drop them to the ground to explode like a bomb.
- In addition to new adversaries created just for the game, such as fugitive Jedi and Force-sensitive Felucians, players will also confront and associate with familiar faces from the Star Wars films, including Darth Vader.
- Visit locations such as Episode III's Wookiee homeworld Kashyyyk and the floral Felucia, the junk planet Raxus Prime, plus an Imperial TIE fighter construction facility.
- The Force Unleashed is LucasArts' first internally developed title for next-generation consoles, and it represents the first in-game collaboration of talents and technology between LucasArts and Industrial Light & Magic, two companies now finally under one roof at the new Letterman Digital Arts Center in San Francisco's Presidio district.
- The Force Unleashed debuts Digital Molecular Matter from Pixelux and euphoria behavioral simulation from NaturalMotion Ltd.
- LucasArts is preparing an unprecedented promotional effort around the launch of The Force Unleashed, encompassing a full line of toys and game-based action figures from Hasbro, as well as a full publishing program from Dark Horse, Del Rey and Palace Press.
Meet the Cast The Star Wars Saga will continue in 2008 with LucasArts' biggest-ever video game event. Set during the "dark times" between Episodes III and IV, Star Wars: The Force Unleashed portrays the previously untold story of Darth Vader's Secret Apprentice -- and now you can put a face to that mysterious character as well as the major supporting cast members as LucasArts unveils the actors set to star in The Force Unleashed. The New Technology of The Force Unleashed With The Force Unleashed, LucasArts not only introduces a new chapter in the Star Wars saga, but also two completely new and innovative technologies -- Digital Molecular Matter by Pixelux Entertainment and euphoria by NaturalMotion Ltd. These groundbreaking technologies combine with Havoc physics to create true next-gen gameplay and the Force like it's never been seen or experienced before.
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| Customer Reviews: Read 49 more reviews...
"All too easy" November 25, 2008 basically,my review is pretty much the same as most here.great to look at,the cut scenes are eye popping.the gameplay,however,is clumsy.combos? please!what combos? its just button mashing at best.once finished, i was left with "that it?" if you really want this, wait until the price really comes down,because it certainly doesnt warrant an above tenner prrice tag. very disappointd.and im a huge star wars fan.
Flawed but still worth it... November 16, 2008 Personally i bought this game purely and simply because i love star wars and i especailly love the games. With that in mind i still love the game. The idea behind it is good the story isn't too bad(though its not the awe inspiring link between EP III and IV that people tote it as). The graphics could probably be better for the console power behind it but the locales are still gorgeous to look at especially the wookiee homeworld of Kashyyyk. To be honest its everything i expected it to be though which is good.
The bad part is though that its still fundamentally flawed by the same things that make many close combat games annoying. The fiddley close combat is made all the more worse by the fact that you can't block properly if your getting hit and there are several enemies within the game that are designed with one thing in mind and thats to swamp you with hand to hand weapons and just take it in turns to hit you with combos you can't block. I died several times playing this game from the most simple of things as i just couldnt possibly escape the corner id been pushed into. Exploding ranged attacks always seem to knock you over and then just the split second before your completely up again you get hit and knocked over again. And the targeting system for the force grip seems to only work when the game wants it to i spent valuable seconds in several fights waving the camera back and forth jsut trying to get a lock on a box to help my fight out a little and usually ended up dead for my sins. The camera system itself is annoying as nine times out of ten when firing lightening at an enemy it misses at the crucial moment because the camera is at a slight angle and doesnt adjust quickly enough.
However when these things do work and don't get in the way as they all seem to only a the most important moments this is a brilliant game. I'm literally playing my second play through as i write this and once you have all the powers the early levels are definitly a lot more fun overall.
This is definitly a hit or miss game, you either love it or hate it im afraid.
Not scruffy looking, but definitely a nerf-herder! November 11, 2008 From screenshots, this looked like the star wars games were getting their mojo back. And for the occassional few minutes whilst playing the game, those beleifs were justified. However, this game is in no way represented well by its graphics. The graphics themselves are amazing, with character models looking spot-on and some really interesting textures appear throughout the game. However, the actual gameplay feels less like star wars and more like dynasty warriors with telekinesis. The ligtsaber itself, despite being able to 'cut' through walls like qui-gons, this is simply another graphical flourish and lightsaber combat feels more like hitting people with a baseball bat than slicing through them with one of the most powerful weapons in the galaxy. This probably has something to do with making the game playable in terms of not killing every enemy within 2 seconds, but it still feels just plain wrong! The force powers themselves are the highlight of the game, and once you get some of the later upgrades, you feel more powerful than the Emperor himself...Well, at least you would if the enemies in the later missions weren't invulnerable to your force attacks. Again, this will be because of the difficulty, but in a game thats greatest strength is the force, it feels wrong for them to be completely redundant in the final half of the game. This then leaves to resort to hitting people with your glowing baseball bat. One strength of hte game, however, is its story. I am not exagerating when I say that it is infinitely better than Episodes I & II combined, and includes some great twists and characterisation, even giving quite a fair amount of insight into Vaders and the Emperors dealings between Episodes III & IV. In fact, the story in this game sets up the original trilogy and a hugely significant way.
To sum up, this game is generally fun to play but fails to deliver on alot of its early promise, although the story makes this an essential purchase for any Star Wars fan
Straightforward, but challenging November 7, 2008 0 out of 1 found this review helpful
I see many of the people's main criticism of this game is based on the linearity of the game. They tag this as a downfall of the game. That is an unfair review.
You cannot compare this game to kotor. It is NOT an rpg. It's an action game. And if you grade it as an action game, it actually fares pretty well.
Agreed, the plot is at times cliched and predictable but it is so well meshed into the movie's line without distorting the same while involving major characters that I couldn't repress a nod of respect for the writer.
As for the action, the controller problems are complete bogus on my co-reviewer's part. It takes getting used to, but the degree of liberty you are given implies a degree of complexity.
And the cutscenes, special events and boss fights are all pretty challenging. The combo moves to advance boss fights, while not original are still entertaining and well executed.
All in all, this is a game for those who seek to have some fun whilst using a lightsaber and force powers to wreck the opposition. It doesn't go deep, and it's pretty straightforward but that is how the game is presented so it shouldn't be held against it.
Far from perfect but still enjoyable November 2, 2008 The Force Unleashed follows the story of Starkiller, the secret apprentice of Darth Vader (in the years between Episodes III and IV in the Star Wars universe). The game opens with Vader hunting a rogue Jedi on Kashyyyk. This search yields more than the destruction of this Jedi, revealing a much more powerful being who becomes Vader's apprentice.
The game's story is one of its strong points. Starkiller begins his career (some years later) as a Jedi hunter. He carries out Darth Vader's will to locate rogue Jedi around the galaxy, along with his pilot Juno Eclipse, and his training droid PROXY (who also acts as a sort of walking holo-communicator). But Starkiller soon develops misgivings about his orders, and leaves the dark side behind to rally the Empire's enemies...but not before layers of deception unfold. The voice acting is good, and each character's physical appearances and mannerisms are the best I have seen in any game before. The plot is a worthy addition into the Star Wars universe (although the hard-core fan would probably disagree). You'll also encounter some familiar characters along the way, including Princess Leia, and the Emperor himself.
Those who have played games in the Jedi Knight series will find that TFU has a very familiar set up, with the exception that the only weapon available is a lightsaber (and let's face it, it's the most fun anyway). You can also throw you lightsaber, with it boomeranging back to you (taking out a few enemies on the way), and unleash a variety of different combos.
But although there are similar force powers in the Jedi Knight series, what sets this game apart is the magnitude of which the force is used. TFU allows you to grab objects (like a barrel, for instance) and shift them around in any direction you desire. You can use this to build platforms, or them it into a flying weapon. The system isn't perfect, however. There are a few targeting issues, and things won't always go where you want them to. A flying object is great, but it's highly annoying when it goes completely in the wrong direction. Regardless, using this force grip talent on enemies is highly amusing - but make sure you them move them away from other objects while doing it, or they'll try to grab on!
If you have a large army converging on you, use force push to send them flying, or use it to blast open a door. Electrocute your enemies with force lightning, or send everyone and everything flying with force repulse. You'll also need the force to bend, distort or shape objects in each level in order to advance beyond them. TFU puts the force in your control, but keep an eye on the amount of force power you have left. This will replenish over time.
The levels themselves are the recognisable Star Wars style, with a few locations from the movies making appearances (Bespin, Felucia and a pre-constructed Death Star). The game is completely linear, (which has been criticised, but who said it was going to be an RPG?) but completing bonus objectives, collecting force points, and using the force itself increases your level (which enables you to upgrade Starkiller's skills) The Jedi "Holocrons" dotted around the levels might grant you a new lightsaber crystal (changing the colour or effect of your lightsaber) or a new costume for Starkiller. One thing I'm not a fan of is respawning enemies, and this is a common occurrence in a lot of levels. Though the advantage of this is that when you defeat an enemy, your heath is increased. However, this is the only way of increasing your health, unless you happen to stumble upon a Holocron (there are also Sith Holocrons that can replenish your health, increase damage, unlimited force power, etc).
Boss fights, however, can get a little bit frustrating. With no enemies in sight, there's no way you can replenish your health, and there doesn't seem to be any respite when you get knocked down or get back onto your feet either. After defeating a boss you must press a sequence of buttons in order to finish them...quite cool if you're fighting a Jedi or Sith. This can be done also with recurring bosses (Such as an AT-ST or Rancor) when they have only a little bit of energy left.
TFU is far from perfect. It's a lot of fun, but there are some frustrating parts (including the Star Destroyer sequence...oh God), and it's evident that not all the bugs have been ironed out. But a lot was expected of this game and it has delivered somewhat with a decent effort. So while this could have essentially been a spin-off to the Jedi Knight series, TFU is probably a good indication as to what is to come, and serves up a respectable game in the mean time.
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