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Saitek Cyborg 360 2-in-1 Rumble Pad (Xbox 360) | 
| From: Saitek Category: Video Games
Buy New: £24.99
Avg. Customer Rating: 1 reviews Sales Rank: 6495
Format: Unknown Format Platform: Xbox 360 Media: Electronics Operating System: No Operating System Shipping Weight (lbs): 0.8 Dimensions (in): 7.5 x 3.9 x 7.5
MPN: PP34 Model: PP34 UPC: 021165109025 EAN: 0021165109025 ASIN: B001EYU1V4
Release Date: December 19, 2008 (New: Last 30 Days) Shipping: Eligible for Super Saver Shipping Availability: Usually dispatched within 24 hours
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| Customer Reviews:
Good controller, but not without flaws. December 30, 2008 1 out of 1 found this review helpful
It's a good pad-the material isn't as slippery as a standard Xbox; in fact it actually feels better put together! Buttons are smaller/further apart from each other than on standard pads (but not so far away as to being a flaw). Also, the Xbox button's light isn't nearly as large, bright and generally obnoxious as the standard pads either. The sticks are good, and the flip system for the stick/d-pad is ludicrously simple and very easy to do-you can even do it in the middle of a game without any problems!
However there are two flaws with the pad. The first is quite simply there's no wireless version, though in defence of the product it was never advertised as wireless. Also, the cable is easily over 1.5 metres long, I think about 2. Unless you've got a very large room, the lack of... er, lack of wires, isn't going to be much of an issue.
The second problem is very much more severe. With the left analogue stick, at 'extreme' angles (ie, when it's pushed all the way in a direction) you can't click the stick inwards. This is problematic in several games; I especially noticed the game in Mercanaries 2, as you push the analogue stick all the way to make sure your character runs as quickly as possible... but changing between running and walking is done via clicking the stick it.
On games that don't need you to click the stick in it's not much of an issue of course, however for games that do it's a crippling flaw that really lets an otherwise very good third party pad down. If it wasn't for this flaw I would reccomend it over the standard 360 controller pads. Here's hoping they release a mark two, because the ability to change the d-pad and left analogue stick's positions is not only an inspired idea, but executed brilliantly in this pad.
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