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Broken Sword: The Sleeping Dragon (Xbox)

Broken Sword: The Sleeping Dragon (Xbox)
From: THQ
Category: Video Games


New (4) Used (15) from £2.20

Avg. Customer Rating: 4.5 out of 5 stars 7 reviews
Sales Rank: 7676

Platform: Xbox
Rating: To Be Announced
Media: Video Game
Number Of Items: 1
Age: 11 - 18 years
Operating System: Xbox
Shipping Weight (lbs): 0.3
Dimensions (in): 7.3 x 5.4 x 0.6

EAN: 5050053005182
ASIN: B00009LW6Z

Release Date: November 14, 2003

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Editorial Reviews:

Amazon.co.uk Review
Just like flares, cockroaches and Tony Blackburn, some things never die; this third entry in the Broken Sword series hopefully means the good old graphic adventure is making a comeback. It was created by Sierra and perfected by LucasArts but unfortunately UK developer Revolution is the only company still making them like they used to--although this all-new title features direct controls, instead of point and click, and even Shenmue-style Quick Time Events.

The plot in The Sleeping Dragon revolves around yet another ancient threat to the world, this time related to the mysterious (and real) Voynich Manuscript, which may or may not contain the secret to eternal life. Needless to say it's up to the game's hero George Stobbart and his long-term associate Nico to stop the bad guys from prevailing, and this they do by solving a long stream of logic puzzles ranging from getting into a locked room armed with only a press card to waking up an unconscious Australian before he falls off the side of a cliff.

Even though the game is not controlled with the mouse the interface is extremely easy to use, with four main context-sensitive buttons used in conjunction with your inventory. It won't be to everyone's taste--those with a taste for arcade action may get bored quite quickly--but it all works well and has excellent graphics. It's a real game to watch this winter. --David Jenkins


Customer Reviews:   Read 2 more reviews...

4 out of 5 stars GREAT GAME, SHAME IT ENDED!   September 28, 2006
If you're not into fast-paced action games but want a game which has a very good story, lets you take your time to explore areas, find items and discover how to use them in order to solve puzzles - this just might be for you.

From first inserting the game into my Xbox, I could not play anything else until I had completed this roughly 3 weeks later. It is that compelling.

Graphics-wise it is good (not great but decent enough) and you get quite a few Video clips which almost makes you feel like you are watching a movie at times. It is the story and the puzzle solving which really drives this game however.

You get to play 2 characters in the game both male and female (which is nice because I am a female gamer and there are not enough games which cater for this) and you get to move to several different locations both in terms of type of location and geographical area which keeps it fresh and interesting.

The flaws! There are a few flaws. One is the loading screens - most of the time they did not bother me but at certain points, when you can get killed and have to restart an area, they are a pain. The other bad point is not so much the shortish ending but the fact that the game finishes (I didn't want it to end!) and also that there is absolutely no replay value. Once you have played it through, there is little point playing it again because it is not like you can change the outcome or play from another perspective like playing from the baddies point of view which would have been good.

Despite the couple of bad points, I still rate this game very highly because it is one of those rare games that can keep you totally hooked from start to finish - so long as a slower-paced game is your cup of tea!





5 out of 5 stars A "blockbusting movie" experience with you in control.   May 25, 2004
 12 out of 13 found this review helpful

There are a few games out there on the market that truly captivates the gamer, pulling them into a virtual reality, creating a "blockbusting movie" experience with you in control. Broken Sword: Sleeping Dragon is one of them.

The game starts off with a wonderfully done movie like scene with George (A humorous American) in a plane with an Australian joker. Unfortunately, due to a freak weather occurrence, the plane losses power and crashed onto a cliff face. You then take charge of George and you must find a way to escape the burning plane with your friend.

After your escape up the mountain side, you encounter a scene in the game where the scientist you were supposed to meet is murdered.

Next you are introduced to Nico, a French journalist. She herself witnesses the murder of a young man she was supposed to interview.

From there on you alternate between characters solving puzzles and finding clues to search for justice, until finally both characters meet up with each other.

If you have not played the other two Broken Sword series don't worry. You learn as you play the game that both characters knew each other.

The game is a detective point and click adventure. There are many actions to carry out throughout the game. In other words your characters are very flexible.
The only way to reach the end of the game is to think logic. This game is pure logic that you would not find in many games. For example in one part of the game you must try and retrieve a key that is in a lock in the door on the opposite side. Simple, place a newspaper underneath the door and poke the key with a pencil so the key will fall down onto the paper. Pull out the newspaper and hey, you have the door key.

Music is wonderfully composed. The music alternates when you find a clue, where there is danger etc. It really adds to the depth of realism to the game.

Graphics are brilliant. The characters move fluently through the incredible colourfully detailed scenery. You visit places such as France, Glastonbury Egypt (I think) etc. This prevents any repetitiveness of Graphics to a zero. Cut scenes are frequent throughout the game to keep up the realism. Environments seem empty from human activity though.

There is a lot of voice acting in the game. Fortunately it is well done. There are a lot of humorous scenes with Nico and George along with other characters you meet.

Controls are very easy to master. Certain parts of the game, where you are faced with danger require a quick press of a button to prevent yourself from being killed.

One BIG problem with this game though. The amount of loading is really sickening. There is an awful lot of loading screens throughout the game. There is no point knowing the capabilities of the Xbox. Another disappointment with the game was the ending. After destroying the dragon (that was very well done) you are left with quick end that lasted no more than a minute followed by the credits. After accomplishing a game I would like to be rewarded with a nicely created ending to a game.

Apart from that you will be left mesmerised by how much you feel for the characters (especially after one sad scene), and for the game itself. Let's hope for a quick sequel!

GRAPHICS: 9/10
Excellent. Cut scenes and fluid movement of the characters create a movie like experience. Beautifully created environments.

SOUND: 10/10
Music is wonderfully composed and matches the scenario you are facing. Voice acting is brilliantly done that is mixed with some humour.

GAMEPLAY: 9/10
Imaginative puzzles. Detective game mixed with humour and beautifully created environments will keep you going on until the end. Sad about the quick ending though. One point is lost because of the silly amount of loading times present throughout the game.

The good points:

*Excellent cut scenes along with graphics.
*Excellent music.
*Excellent voice acting mixed with humour.
*Imaginative puzzles.
*A game that encourages you to think logic.
*Excellent storyline.
*Mixture of colourful environments.

The bad points:

*Too many loading times.
*Quick ending after defeating final boss.

OVERALL RESULT:
9/10


5 out of 5 stars An Adventure Of Consummate Perfection   February 20, 2004
 6 out of 7 found this review helpful

The Broken Sword series has long been famed for its strong narrative and sublimely simple game play and tradition has certainly not been forgotten here. To describe the Sleeping Dragon as just eccentric or perhaps abnormal would be unfair, unjustly stripping this game of its values that come together like jewels in a crown to create a truly marvellous piece of story-telling genius.

The game revolves around a pair of intrepid explorers, George and Nico. From the exotic vistas of the Congo to the dank confines of an ancient castle in Prague, they must traverse the entire planet in search of the sinister Susarro and later the Grand Master himself. The plot centres on the Voynich Manuscript, an actual calligraphy believed to grant immortality to the beholder. This is indeed a story that blurs the line between fiction and reality. The Sleeping Dragon is undeniably aimed at a more mature audience due to its many cerebral references throughout the game and the more sedate pace compared to action titles but that is not to suggest that younger gamers, such as myself, cannot enjoy it just as much if not more so.

To advance the plot George and Nico must go about solving fiendishly complex puzzles using a simple interface incorporating the four main coloured buttons on the controller. Each button is context sensitive and will allow our explorers to perform different actions. There are hundreds of variations to try before solving the given mystery. Some puzzles have very obscure solutions that defy logical thinking but this just adds to the comic value. One particularly taxing puzzle involved slotting a newspaper, found in a nearby bin, under a door, then wiggling a pencil in the keyhole to dislodge a key from inside which then falls on the newspaper allowing Nico to carefully extricate the newspaper back under the door and receive the key to unlock the door. While puzzles such as this may induce you into a state of panic stricken frenzy as the underpants you found nearby don’t fit the keyhole, the sense of achievement you get when you finally crack it is unparalleled.

In addition to the effortless brilliance that is the game play, what really gives this game an extra special something are the two main characters themselves, so contrastive in their ways and yet so individually witty and sagacious. Sarcasm is the main form of humour in the Sleeping Dragon which plays a large part in further engaging the player and making the experience ultimately more rewarding and enjoyable.

You simply cannot help but marvel at this game. The rich ingredients of a wonderful game are so seamlessly blended together. Outstanding narrative, wonderful characters, excellently thought out game play, genuinely witty humour and crisp, polished graphics which has allowed the series to make the transition to 3D absolutely superbly. For old timer or newcomer, Broken Sword cannot fail to endear, amuse and delight.


5 out of 5 stars broken sword 3:the sleeping dragon   January 5, 2004
 2 out of 4 found this review helpful

at last the game can be played in a an over view type selection moving your character around.i prefare the new gameplay to the other 2 and think this one is definitely the best.the storyline is excellant, how george and neco are descovering what they think is their own missions when they somehow bump into each other.from there on you are together fighting against the grand master templer sozorrow and his evil desciples to stop them damaging the earths atmosphere and destroying mankind.

the best features on this is that for once you can actually die .
its a must get game and is almost realistic!!!


5 out of 5 stars Fantastic continuation of the series   December 1, 2003
 8 out of 8 found this review helpful

This game is essential for fans of the previous Broken Sword games. The same intelligent humour makes a welcome return in a tight and very well written script. The story is immediately compelling and the voice acting is spot on and sounds totally natural throughout. There are parts of the game that will stump even the most seasoned adventure gamers but the plot provides ample incentive to persevere and the next development in the story is always a sufficient reward for your hard work.
One big area of improvement over previous instalments is in the camera work. The fully 3D environments allow the camera to sweep around and lots of work has been put into the cinematic presentation. Small passageways are viewed through a close-in and claustrophobic camera angle while cliff edges and high rooftops come with a dizzying top down perspective. Along with the ever present sense of urgency provided by the storyline this game is as gripping as many great films.
There are few criticisms that can be levelled at the game. The solutions to some of the puzzles are slightly too obscure and sometimes guesswork rather than logic is needed. The loading screens are both frequent and long, although this is only really irritating because it disrupts the narrative. Still, you can't help but feel that this is unnecessary when compared to other games on the system. Apart from that, and an over - reliance on block puzzles, there is little to fault. Action fans may find it too slow paced, but those after a more cerebral challenge and something that is much more mature than any 18 rated game should make this a priority purchase.


 

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