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Star Wars: The Force Unleashed (Xbox 360) | 
| From: Activision Category: Video Games
List Price: £39.99 Buy New: £31.19 You Save: £8.80 (22%)
New (13) Used (14) from £20.00
Avg. Customer Rating: 56 reviews Sales Rank: 193
Platform: Xbox 360 Rating: Suitable for 12 years and over Media: Video Game Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 0.6
UPC: 023272005641 EAN: 0023272005641 ASIN: B000NTAG66
Release Date: September 19, 2008 Shipping: Eligible for Super Saver Shipping Availability: Usually dispatched within 24 hours
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| Editorial Reviews:
Amazon.co.uk The Star Wars saga will continue in Star Wars: The Force Unleashed, a videogame developed by LucasArts, which casts players as Darth Vader's "Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi - and face decisions that could change the course of their destiny.
 Join the Dark Side |
 You are Darth Vader's Secret Apprentice View larger. |  Use The Force to disable your enemies View larger. |  Artwork of the Jedi "Maris" View larger. | As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies that will be seen and experienced for the first time: Digital Molecular Matter (DMM), by Pixelux Entertainment, and euphoria by NaturalMotion Ltd. Paired with the powerful Havok Physics system, these new technologies create gameplay only possible on the new generation of consoles. DMM incorporates the physical properties of anything in the environment so that everything reacts exactly like it should - wood breaks like wood, glass shatters like glass, plants on the planet Felucia bend like plants on the planet Felucia would, and more. Meanwhile, as a revolutionary behavioural-simulation engine, euphoria enables interactive characters to move, act and even think like actual human beings, adapting their behaviour on the fly and resulting in a different payoff every single time.
Game Features:- During the period between Episodes III and IV, players hunt Jedi in the role of Darth Vader's Secret Apprentice.
- Unleash and upgrade the Secret Apprentice's four core Force powers - Force push, grip, repulse and lightning - throughout the course of the game, and combine them for ultra-destructive, never-before-seen combos.
- Examples of unleashing the Force in ways never thought possible:
- The Secret Apprentice won't just Force push enemies into walls - he'll Force push enemies through walls.
- The Secret Apprentice won't just Force grip foes to throw them aside - he'll Force grip them in midair, zap them with lightning, then drop them to the ground to explode like a bomb.
- In addition to new adversaries created just for the game, such as fugitive Jedi and Force-sensitive Felucians, players will also confront and associate with familiar faces from the Star Wars films, including Darth Vader.
- Visit locations such as Episode III's Wookiee homeworld Kashyyyk and the floral Felucia, the junk planet Raxus Prime, plus an Imperial TIE fighter construction facility.
- The Force Unleashed is LucasArts' first internally developed title for next-generation consoles, and it represents the first in-game collaboration of talents and technology between LucasArts and Industrial Light & Magic, two companies now finally under one roof at the new Letterman Digital Arts Center in San Francisco's Presidio district.
- The Force Unleashed debuts Digital Molecular Matter from Pixelux and euphoria behavioral simulation from NaturalMotion Ltd.
- LucasArts is preparing an unprecedented promotional effort around the launch of The Force Unleashed, encompassing a full line of toys and game-based action figures from Hasbro, as well as a full publishing program from Dark Horse, Del Rey and Palace Press.
Meet the Cast The Star Wars Saga will continue in 2008 with LucasArts' biggest-ever video game event. Set during the "dark times" between Episodes III and IV, Star Wars: The Force Unleashed portrays the previously untold story of Darth Vader's Secret Apprentice -- and now you can put a face to that mysterious character as well as the major supporting cast members as LucasArts unveils the actors set to star in The Force Unleashed. The New Technology of The Force Unleashed With The Force Unleashed, LucasArts not only introduces a new chapter in the Star Wars saga, but also two completely new and innovative technologies -- Digital Molecular Matter by Pixelux Entertainment and euphoria by NaturalMotion Ltd. These groundbreaking technologies combine with Havoc physics to create true next-gen gameplay and the Force like it's never been seen or experienced before.
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| Customer Reviews: Read 51 more reviews...
Enjoyable December 21, 2008 1 out of 1 found this review helpful
The Star Wars series has always had a split community of fans, by far most prominently regarding the prequels and the classic trilogy, although, and to a lesser extent, I've found the same goes for this game and comparing the ratings given by different customers only confirms this. So it begs the question, is Star Wars: The Force Unleashed any good?
Well, I think it is. I downloaded the demo on Xbox Live Arcade a few months back and couldn't get enough of it, so I opted to buy the full game and, in the long run, wasn't disappointed.
By far the biggest focus of the game is force powers, if you can forgive the slightly robotic feel to the whole control scheme when it comes to executing these force powers, it's a lot of fun. A smile of childish glee comes across your face as you constantly lift up helpless Rebels or Stormtroopers, tossing them effortlessly into walls, bottomless pits, or each other. The possibilities of the powers on the whole is vast. If you're bored of merely throwing, sooner or later you'll learn a variety of skills such as lightning, air combos, and my personal favourite, 'impale' which sees you launching your lightsabre into a victim's stomach in mid-air.
The gameplay on the whole is fairly linear, it's mostly just a case of fighting your way through waves of enemies until you reach the boss. There's little variety, puzzles rarely come up and if they do, they're simplistic and usually optional (to collect bonus points or extras). Although, because of the force powers and the simple entertainment that jumps alongside them, it's easy to forgive. There's a great deal of extra costumes, (although the decent ones you pay for via Live Arcade) and lightsabre crystals to keep you playing as well, not to mention the achievements.
Overall, it's a simple, and enjoyable game. Star Wars enthusiasts can revel in the fact that the story is canon (not to mention pretty interesting). It's a bit on the short side, but the sheer fun of using force powers and the incentive of collectables and achievements will have you coming back, as well as the rare chance to play as Darth Vader on the first level (that's only available the once each play through, as it doesn't show up on level select). It's not going to blow you away, but I'd recommend it if you're looking for something fun to pass the time.
Although frustrating, great fun but with a story a five year old could come up with. December 6, 2008 After reading all the hype for this game, my mate and myself took it upon ourselves to indulge in this title. I have to say for both of us, the beginning was great, playing with all the force powers was good fun.
However, there is one very big problem, whoever wrote the story for this game, should not be allowed to write again! Without giving away too much, it couldn't have gone further from the Star Wars universe than it did, it's as if they created this force grab functionality and just based the game around that, did they honestly hope this would drive the game alone?
One example, you can pull a starship out of the sky, but you can't pick up some enemies - where is the continuity in that? Overall, I felt that my character wasn't getting stronger, I didn't feel like a jedi, it's as if mere storm troopers were actually a match for me. Oh and the one biggest thing (after the empty and pointless story) that I hated - if you executed a combination move too close to a drop then say good bye to your character, he's going off the edge, as theres no way to pull out of that combo.
If the writers are reading this, I can come up with a better story myself in 10 mins.
"All too easy" November 25, 2008 basically,my review is pretty much the same as most here.great to look at,the cut scenes are eye popping.the gameplay,however,is clumsy.combos? please!what combos? its just button mashing at best.once finished, i was left with "that it?" if you really want this, wait until the price really comes down,because it certainly doesnt warrant an above tenner prrice tag. very disappointd.and im a huge star wars fan.
Flawed but still worth it... November 16, 2008 Personally i bought this game purely and simply because i love star wars and i especailly love the games. With that in mind i still love the game. The idea behind it is good the story isn't too bad(though its not the awe inspiring link between EP III and IV that people tote it as). The graphics could probably be better for the console power behind it but the locales are still gorgeous to look at especially the wookiee homeworld of Kashyyyk. To be honest its everything i expected it to be though which is good.
The bad part is though that its still fundamentally flawed by the same things that make many close combat games annoying. The fiddley close combat is made all the more worse by the fact that you can't block properly if your getting hit and there are several enemies within the game that are designed with one thing in mind and thats to swamp you with hand to hand weapons and just take it in turns to hit you with combos you can't block. I died several times playing this game from the most simple of things as i just couldnt possibly escape the corner id been pushed into. Exploding ranged attacks always seem to knock you over and then just the split second before your completely up again you get hit and knocked over again. And the targeting system for the force grip seems to only work when the game wants it to i spent valuable seconds in several fights waving the camera back and forth jsut trying to get a lock on a box to help my fight out a little and usually ended up dead for my sins. The camera system itself is annoying as nine times out of ten when firing lightening at an enemy it misses at the crucial moment because the camera is at a slight angle and doesnt adjust quickly enough.
However when these things do work and don't get in the way as they all seem to only a the most important moments this is a brilliant game. I'm literally playing my second play through as i write this and once you have all the powers the early levels are definitly a lot more fun overall.
This is definitly a hit or miss game, you either love it or hate it im afraid.
Not scruffy looking, but definitely a nerf-herder! November 11, 2008 From screenshots, this looked like the star wars games were getting their mojo back. And for the occassional few minutes whilst playing the game, those beleifs were justified. However, this game is in no way represented well by its graphics. The graphics themselves are amazing, with character models looking spot-on and some really interesting textures appear throughout the game. However, the actual gameplay feels less like star wars and more like dynasty warriors with telekinesis. The ligtsaber itself, despite being able to 'cut' through walls like qui-gons, this is simply another graphical flourish and lightsaber combat feels more like hitting people with a baseball bat than slicing through them with one of the most powerful weapons in the galaxy. This probably has something to do with making the game playable in terms of not killing every enemy within 2 seconds, but it still feels just plain wrong! The force powers themselves are the highlight of the game, and once you get some of the later upgrades, you feel more powerful than the Emperor himself...Well, at least you would if the enemies in the later missions weren't invulnerable to your force attacks. Again, this will be because of the difficulty, but in a game thats greatest strength is the force, it feels wrong for them to be completely redundant in the final half of the game. This then leaves to resort to hitting people with your glowing baseball bat. One strength of hte game, however, is its story. I am not exagerating when I say that it is infinitely better than Episodes I & II combined, and includes some great twists and characterisation, even giving quite a fair amount of insight into Vaders and the Emperors dealings between Episodes III & IV. In fact, the story in this game sets up the original trilogy and a hugely significant way.
To sum up, this game is generally fun to play but fails to deliver on alot of its early promise, although the story makes this an essential purchase for any Star Wars fan
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